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Xeviat's latest activity
Xeviat
reacted to
Horwath's post
in the thread
D&D 5E (2024)
Modest Ranger Fix
with
Like
.
paladins get +1d8 damage on every attack at 11th level... this is a capstone feature, even with +2d6 it's a average capstone, compare to...
May 22, 2025
Xeviat
reacted to
doctorbadwolf's post
in the thread
D&D 5E (2024)
Modest Ranger Fix
with
Like
.
Not bad. I just allow HM to be cast without concentration, and when you do it only lasts 1 minute. We also remove concentration from...
May 22, 2025
Xeviat
reacted to
mellored's post
in the thread
D&D 5E (2024)
Modest Ranger Fix
with
Like
.
I'd much prefer level 20 being something like "All creatures are considering under your Hunter's Mark". Also. Level 11: you can add...
May 22, 2025
Xeviat
reacted to
Horwath's post
in the thread
D&D 5E (2024)
Modest Ranger Fix
with
Like
.
this needs to be 5th level, or 7th at the latest.
May 22, 2025
Xeviat
replied to the thread
D&D 5E (2024)
Hunter's Mark, Hex, and the illusive balance
.
But when you use divine smite in combat, it's one target and it's done, except hex and Hunter's Mark have the added utility of skill...
May 22, 2025
Xeviat
reacted to
doctorbadwolf's post
in the thread
D&D 5E (2024)
Hunter's Mark, Hex, and the illusive balance
with
Like
.
I said die size, not number of dice.
May 22, 2025
Xeviat
replied to the thread
D&D 5E (2024)
Hunter's Mark, Hex, and the illusive balance
.
I'm really feeling like people didn't read my original post? I did increase the die size. Or are you saying beyond 1d6>2d6>3d6? As I...
May 22, 2025
Xeviat
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
with
Like
.
If Strength is the ability that has the mobility Utility, speed, jump, balance, etcetera, along with the corresponding AC bonus from...
May 22, 2025
Xeviat
reacted to
FrogReaver's post
in the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
with
Like
.
I think you have it backwards. We decide if a class will have spells. Then we decide what attribute to base those spells on. But...
May 22, 2025
Xeviat
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
with
Like
.
I once toyed with the idea of a Prime score Your Prime score was a separate score that could be substituted for certain rolls of other...
May 22, 2025
Xeviat
replied to the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
.
I doubt it, but I'll keep an eye with my players. I think it's all about perception.
May 21, 2025
Xeviat
replied to the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
.
This reminded me of an idea I had a while back for a redesign. What if your offensive bonuses were just based on your level? In 5E, it...
May 21, 2025
Xeviat
reacted to
Jonstark's post
in the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
with
Like
.
Getting rid of the original six ability scores = Not D&D anymore. I say that with no judgement, as I think it's a fine task to draft up...
May 21, 2025
Xeviat
replied to the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
.
I don't think constitution needs beefing up per say. The problem with Con is that everyone* takes 14. It hurts too much to have an 8...
May 21, 2025
Xeviat
replied to the thread
D&D 5E (2024)
Hunter's Mark, Hex, and the illusive balance
.
It's the duration difference that scares them away. Hmmm, I wonder if 1d4 at 1st, 1d6 at 2nd, 1d8 at 3rd, 1d10 at 4th, and 1d12 at 5th...
May 21, 2025
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