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zakael19's latest activity
Z
zakael19
reacted to
Jacob Lewis's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
You’re right that earlier editions didn’t depend on the “adventuring day” model in the same way—attrition existed naturally through...
Oct 10, 2025
Z
zakael19
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
my only real exposure to 4e is here on Enworld, and honestly it sounds pretty great all around apart from a personal bugbear against...
Oct 10, 2025
Z
zakael19
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
I have struggled to explain to my players how 4E was different from other editions and what the hubbub was even about...and they played 4E!
Oct 10, 2025
Z
zakael19
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
And to your previous point, most 5e players have never really heard of 4e or have negative opinions of it; or if they have it’s probably...
Oct 10, 2025
Z
zakael19
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yep, cause 4e was designed excellently. Just presented in a way that turned a lot of players off.
Oct 10, 2025
Z
zakael19
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Not to mention a lot of the adjustments to this very topic in 5.24 (along with other design choices) also bring things back towards the...
Oct 10, 2025
Z
zakael19
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Ehh, you might think so, but the people that hated 4e are a much smaller portion of 5e’s audience than people who never even played 4e...
Oct 10, 2025
Z
zakael19
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Thank you.
Oct 10, 2025
Z
zakael19
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Any "in combat" ability that costs Heroic Resources you can use once per "respite" (or again once you gain more Victories). Stuff like...
Oct 10, 2025
Z
zakael19
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Daggerheart went this way along with a story focus with how it deals with resting; on a long rest the GM advances a Dastardly Plot or...
Oct 10, 2025
Z
zakael19
reacted to
Seramus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Resting in a "Place of Calm and Safety" probably qualifies as overt fiat, but I try to be somewhat liberal with it. Yes, the inn back at...
Oct 10, 2025
Z
zakael19
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It's that they didn't have power players. It's more the 5e was designed for the sensibilities of old school dungeoneers. It's just...
Oct 10, 2025
Z
zakael19
reacted to
Campbell's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Or that people just don't want to play that way (with lots of filler encounters that exist basically for attrition). One thing that...
Oct 10, 2025
Z
zakael19
reacted to
Vael's post
in the thread
Drakkenheim Daggerheart Campaign Guide Announced.
with
Like
.
Mike Underwood is credited as a designer for Drakkenheim, and that has done a lot to up my interest. He's a great follow, his Youtube...
Oct 9, 2025
Z
zakael19
replied to the thread
Draw Steel General Thread [+]
.
Well I went ahead and turned this into a full campaign frame (yes Daggerheart just has me doing this by default now). None of us are FR...
Oct 9, 2025
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