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zakael19's latest activity
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zakael19
reacted to
Campbell's post
in the thread
Fabula Ultima general thread [+]
with
Like
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I want to highlight a few passages which I think will be important later (it will be important when we get to checks). I think we're...
Oct 12, 2025
Z
zakael19
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
But I think rife with NSR ones (which is what, all the core OSR principles but distancing themselves from the reactionaries + changing...
Oct 12, 2025
Z
zakael19
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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To me, it seems you misunderstand me. Again, not contradictory with what I was saying at all, and in fact it's what I had in mind for...
Oct 12, 2025
Z
zakael19
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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FWIW, I don't think that contemporary approaches to TTRPGs are necessarily opposed to simulationism as was earlier discussed. However, I...
Oct 12, 2025
Z
zakael19
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think this issue of NPC and PC build and stats is an interesting one. D&D did not try to establish any sort of parallel or...
Oct 12, 2025
Z
zakael19
reacted to
bedir than's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Wizards know exactly how they regain spells, as the rules explicitly state (using the Basic Rules on Beyond); You can regain some of...
Oct 12, 2025
Z
zakael19
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
Oct 12, 2025
Z
zakael19
reacted to
bedir than's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
A wilderness or city day that involves a rest at lunch/tea/dinner/siesta/etc makes narrative sense. I try to have two difficult...
Oct 12, 2025
Z
zakael19
reacted to
Jacob Lewis's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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I think there’s a lot of unexamined assumption in that framing. You’re describing an idealized table of close friends who all share...
Oct 11, 2025
Z
zakael19
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
If that is the case, then why do we need to stick to a system, despite its flaws? Why wouldn't we just go freeform, and ditch the...
Oct 11, 2025
Z
zakael19
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
But this is precisely my problem with much of this stuff. "The concept is so good! We should keep playing it!" Concept is easy. Anyone...
Oct 11, 2025
Z
zakael19
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I’m counting both under the 5e umbrella. My understanding was that TSR editions had no real notion of game balance, at least in the...
Oct 11, 2025
Z
zakael19
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think this is where we probably once again need to note that the set of gameplay principles and mechanics that have grown up over the...
Oct 11, 2025
Z
zakael19
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
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I'm not sure it "fixes this issue" but it does have a split between powers always available, those that are x/rest, x/long rest...
Oct 11, 2025
Z
zakael19
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Can you share some examples? Genuinely curious here, I'm not super familiar with the games in the survival horror etc side of the hobby.
Oct 11, 2025
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