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zakael19's latest activity
Z
zakael19
replied to the thread
Daggerheart General Thread [+]
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I always feel so weird with VTT discussions, I like my stuff as simple and close to tabletop-analogue style as possible. Clearly in the...
Friday at 8:56 PM
Z
zakael19
reacted to
Kromanjon's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
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Unless I want to place the map at a different place, facing a different direction, at which point it becomes a nuisance. I feel writing...
Friday at 12:45 PM
Z
zakael19
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Haha
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Yeah, this is the right idea. (I'd still like to see more game-talk in it, but my memory of Trophy suggests there's not much to the...
Friday at 4:38 AM
Z
zakael19
replied to the thread
Best practices for easy-to-run modules [+]
.
While not all of Trophy: Gold's organization is amazing, I like how many of the Incursions (its version of a dungeon scenario thing)...
Friday at 3:52 AM
Z
zakael19
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Great idea to put the DC of locked doors directly on the map. I wasn't confused at all because I read the map's key. ;) The Overview...
Friday at 3:45 AM
Z
zakael19
replied to the thread
Draw Steel General Thread [+]
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Ah, so like Greek heroes and not heroic fantasy heroes.
Thursday at 12:37 PM
Z
zakael19
reacted to
Libertad's post
in the thread
Draw Steel General Thread [+]
with
Like
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Almost done reading Draw Steel: Heroes. Only have two chapters left covering the Gods/religion and Gamemastering. Haven't had the...
Thursday at 12:36 PM
Z
zakael19
reacted to
mamba's post
in the thread
Draw Steel General Thread [+]
with
Like
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I am not sure I would let anyone in that apparently is incapable of getting in when they threaten me and drag around dead bodies. Seems...
Thursday at 12:36 PM
Z
zakael19
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
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A format I've used for area descriptions is: First Glance: (what they see when they first look in the door; VERY brief) Closer...
Thursday at 2:38 AM
Z
zakael19
reacted to
Fenris-77's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Beginner GMs need some safety net, so adventures designed specifically to scafford new GMs will have features and details that other...
Thursday at 2:37 AM
Z
zakael19
reacted to
Fenris-77's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I spend a lot of time on layout to try and make my adventures as easy to run as possible. One thing that I think is helpful there is to...
Thursday at 2:35 AM
Z
zakael19
reacted to
DrJawaPhD's post
in the thread
D&D 5E (2024)
GMs: How long should it usually take to go from level 1 to 4?
with
Like
.
As a couple examples from Sly Flourish's webpage: 2018 poll of 2444 respondents found 56% use Milestone vs 26% use XP (and 18% other)...
Wednesday at 2:14 PM
Z
zakael19
replied to the thread
D&D 5E (2024)
Lorwyn: First Light Released on D&D Beyond
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Storage is cheap, compute is not.
Wednesday at 1:28 PM
Z
zakael19
reacted to
Reynard's post
in the thread
D&D 5E (2024)
Lorwyn: First Light Released on D&D Beyond
with
Like
.
RPG books are reference books, with functional illustrations like maps and tables. You don't want it to resize.
Wednesday at 1:26 PM
Z
zakael19
reacted to
djotaku's post
in the thread
ToV
Sell Me on Tales of the Valiant
with
Like
.
Don't know if the OP still cares since this was started in January, but here's my take - about 2 sessions away from finishing a homebrew...
Wednesday at 2:36 AM
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