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zakael19's latest activity
Z
zakael19
reacted to
kenada's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
They’re new in the Bestiary (“Introduction”, p. 15). They’re meant to (summarizing the section): Give the NPCs personality and tell...
Jan 15, 2026
Z
zakael19
reacted to
Charlaquin's post
in the thread
D&D General
How do you really handle illumination in your games?
with
Like
.
Possibly. Depending on cloud cover, tree cover, and moon phase. And, cautious adventurers will generally try to avoid having to be...
Jan 15, 2026
Z
zakael19
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Hit points are pretty meta - they are more about playing a game than being in the setting- so, yeah, I am okay with that.
Jan 15, 2026
Z
zakael19
reacted to
mamba's post
in the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
with
Like
.
All good goals as far as I am concerned ;)
Jan 15, 2026
Z
zakael19
reacted to
TheSword's post
in the thread
Is My Campaign Going Too Fast?
with
Haha
.
Yes, definitely.
Jan 14, 2026
Z
zakael19
replied to the thread
Is My Campaign Going Too Fast?
.
Yeah so like, if you're just resolving scenes and moving on over and over without a lot of the stuff that eats up time (mainly: talking...
Jan 14, 2026
Z
zakael19
reacted to
AlViking's post
in the thread
D&D General
How do you really handle illumination in your games?
with
Like
.
I have done things up where color matters because darkvision only gives you black and white but it's been a long time. I actually...
Jan 14, 2026
Z
zakael19
replied to the thread
D&D General
How do you really handle illumination in your games?
.
I like how Dolmenwood provisions "dark vision" for the like two cases to get it, explicitly calling it "Moon Sight" where those...
Jan 14, 2026
Z
zakael19
replied to the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
.
Domain specific cases where it's genuinely handling non-creative work, surfacing stuff that might otherwise have been missed, or...
Jan 14, 2026
Z
zakael19
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
Are those CfB-esque Moments I see?
Jan 14, 2026
Z
zakael19
reacted to
Whizbang Dustyboots's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
You can find that in plenty of modern OSR adventures. The reason Milton posted the original video about DCC adventures is that the wall...
Jan 14, 2026
Z
zakael19
reacted to
Mannahnin's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I tend to concur that the nature of it being a GAME product means that usability in a game naturally comes first. Customers can buy...
Jan 14, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Love
.
Frankly it's more complicated than just bulk of words. Published adventures are texts designed to be used and should be judged on that...
Jan 14, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I think I spend more time on this specific issue with my published books than any other single aspect of writing or design.
Jan 14, 2026
Z
zakael19
reacted to
Bae'zel's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I just watched Questing Beast's review of the layout and usability of DCC books and I wholeheartedly agree with him. The negative...
Jan 14, 2026
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