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zakael19's latest activity
Z
zakael19
reacted to
hawkeyefan's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
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Yeah, I think the one common thread we're seeing amongst the folks posting about success of player-driven campaigns is that they all...
Jan 16, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
In my case, I read out to my players the brief account of the people of the Realm, which includes this: SEERS • Those who understand...
Jan 16, 2026
Z
zakael19
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Yeah, and when abstract a "Site" out to a nodal-style collection of related scenes as a framework, it's pretty easy to spin this sort of...
Jan 16, 2026
Z
zakael19
reacted to
TwoSix's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Site-crawling can also be done improv-style. I just generally frame it as "Ok, who built this? What were they using it for? Who is...
Jan 16, 2026
Z
zakael19
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Just to "yes, and" this with a commercial product that I keep returning to, this is more or less what the Neverwinter Campaign Setting...
Jan 16, 2026
Z
zakael19
reacted to
zarionofarabel's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
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I know reading and running Burning Wheel helped alot procedurally due to the fact that BW is purpose built to run player driven sandbox...
Jan 16, 2026
Z
zakael19
reacted to
zarionofarabel's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I don't play online. Honestly I have no idea how to work all that kind of stuff. The basics of prep is to get the players to setup a...
Jan 16, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
The Meatgrinder is a brilliant bit of design.
Jan 16, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
I agree with you, but I think we need to be careful to keep player habits separate from best practices for a given style. I've played in...
Jan 16, 2026
Z
zakael19
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
His Majesty the Worm uses a “Meatgrinder” table where you remove entries from the table as they are encountered. There may be others...
Jan 16, 2026
Z
zakael19
reacted to
J.M's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
For me, the brilliance of Mythic Bastionland is how the Myths and Omens work. It solves the issue of random encounters being...well...
Jan 16, 2026
Z
zakael19
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
Ohhh yeah, totally. Hopefully that’s pretty clear from the page, but this is another place where the author’s focus on trimming down...
Jan 16, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Love
.
If the players can't see past the need to obtain and act on information, then when the time comes to resolve a myth, there's the risk of...
Jan 16, 2026
Z
zakael19
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Correlation does not imply causation The way a high level spellcaster is set up and designed is not the way anybody really wants to...
Jan 16, 2026
Z
zakael19
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
No idea what any of that means! Also, the game says “the group feels a Myth is resolved” and the group in this context also includes...
Jan 16, 2026
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