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zakael19's latest activity
Z
zakael19
reacted to
pemerton's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I don't think so. And I know this isn't true. Upthread I linked to five examples of actual play. At least one of them actually provides...
Jan 17, 2026
Z
zakael19
reacted to
hawkeyefan's post
in the thread
When Player Driven Adventures Don't Pan Out
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Like
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I don’t think the milestone need to be so specifically defined ahead of time to work. Or that if they are, that they require one...
Jan 17, 2026
Z
zakael19
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Assume they're written down as Threat, dont you have an Impulse / MC Moves to fall back on? If they're a Dictator whose impulse is To...
Jan 17, 2026
Z
zakael19
reacted to
Campbell's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
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So, the process my group uses is about avoiding some of the prat falls we have experienced in more open ended play. Stuff like making...
Jan 17, 2026
Z
zakael19
reacted to
hawkeyefan's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I don’t think that the approach being advocated for is one where PCs cannot change their motivations or adopt new ones based on what...
Jan 17, 2026
Z
zakael19
reacted to
jian's post
in the thread
What Is Your Favorite Linear Adventure/Campaign
with
Like
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The outstanding example for me is Shiki (Four Seasons) for Sengoku, a series of four adventures based on the four seasons which takes...
Jan 17, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I think this might be related to your problem in the OP. What I mean by that is that, if the GM does their setting and situation work...
Jan 17, 2026
Z
zakael19
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Let me put it this way: Games--including D&D--have been trending extremely hard toward maximal simplicity, all the time, for...
Jan 17, 2026
Z
zakael19
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
And mine is that different games are different. MCing Apocalypse World is very different from GMing a PF2E Adventure Path is very...
Jan 17, 2026
Z
zakael19
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
I'll have to check it out when I'm not otherwise occupied. Thanks!
Jan 17, 2026
Z
zakael19
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Beacon is a 4e descendent game that takes a bunch of Final Fantasy inspirations, and manages to make a d20 PBTA work.
Jan 17, 2026
Z
zakael19
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Ok, we did this for 700+ pages in that Sandbox thread last year. This is why I've been trying to say there's different styles of...
Jan 17, 2026
Z
zakael19
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
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I’m probably porting my Neverwinter Camapign Setting game over from Draw Steel! which means I’m starting work on converting a bunch of...
Jan 17, 2026
Z
zakael19
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
For the record I'm pretty sure the breakout game that did this was (as so often with modern gaming trends) 2010s Apocalypse World. Which...
Jan 17, 2026
Z
zakael19
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I have to say, from my ages and ages of roleplay ^^^This^^^ can't be stated enough as "new design". I think it very much is. Maybe there...
Jan 17, 2026
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