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zakael19's latest activity
Z
zakael19
reacted to
pemerton's post
in the thread
Ironsworn Actual Play
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The multiple layers of resilience reminds me a bit of Agon 2e. Though the Ironsworn systems is more intricate, I think. I haven't tried...
Jan 25, 2026
Z
zakael19
reacted to
hawkeyefan's post
in the thread
Ironsworn Actual Play
with
Like
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So two members of my longtime gaming group needed a game for our Monday night session via Discord when another game was placed on hold...
Jan 25, 2026
Z
zakael19
reacted to
Neonchameleon's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
For the record: Daggerheart: rules light D&D meets PbtA. No moves, but success-with-consequences as a possibility on the basic roll...
Jan 25, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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No. I'm talking about playing with my friends. (Which the person I replied to, @Scott Christian, also was as best I can tell.) The...
Jan 24, 2026
Z
zakael19
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
Their reply was a clear call back to that, but can we maybe not relitigate it? Im actually curious about what somebody who tried both...
Jan 24, 2026
Z
zakael19
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Doesn't that just make it "roleplaying" or "make-believe?" The definition of "game" tends to wander around depending on who you ask (and...
Jan 24, 2026
Z
zakael19
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Or to put another way: not all board games have boards.
Jan 24, 2026
Z
zakael19
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
There is no central activity of playing a roleplaying game. We don't play "a roleplaying game" we play specific games with specific...
Jan 24, 2026
Z
zakael19
reacted to
Reynard's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
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Again, that is only relevant if your intent is to "tell a story." Which it shouldn't be, because an RPG is going to do that regardless...
Jan 24, 2026
Z
zakael19
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
With respect, improv GMing within a collaborative table framework is far more adaptable and easy to run then something like a...
Jan 24, 2026
Z
zakael19
reacted to
Neonchameleon's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
It is far easier to adjust your pacing in an improvised game, and not all module writers know how to pace things. So I'd expect the...
Jan 24, 2026
Z
zakael19
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
No I'm genuinely curious! That's why I put a bunch of the things 5e has over DH out there!
Jan 24, 2026
Z
zakael19
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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Yeah, there's absolutely a happy setting for the situation at hand and the table at play. Sometimes I get an end-of-session wish for...
Jan 24, 2026
Z
zakael19
reacted to
Campbell's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Pacing is also incredibly subjective and really dependent on the audience / play group. I am very happy with the pacing of the games my...
Jan 24, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
This is why the torch timer in Shadowdark is so brilliant.
Jan 24, 2026
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