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zakael19's latest activity
Z
zakael19
replied to the thread
Generative resolution
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When I think of "generative resolution" a la Harper's blog, I'm thinking of making a Hard Move on a Miss that adds something to teh...
Jan 26, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Generative resolution
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Like
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I would also like to state that I support any and all adjudication that involves ninjas.
Jan 26, 2026
Z
zakael19
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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It is usually just either less effective or more dangerous, not both. It cannot be more difficult, as the "difficulty" is just based on...
Jan 25, 2026
Z
zakael19
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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No, position / effect is how we communicate your fictional position (how much risk is there in doing this), and what will you get from...
Jan 25, 2026
Z
zakael19
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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Yeah, @hawkeyefan and myself both noted that. Generally if you want to do something that's just like, harder to pull off based on...
Jan 25, 2026
Z
zakael19
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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FWIW, part of the Threat Roll redux in Harper's Deep Cuts is designed to alleviate some of these issues he'd seen around the internet in...
Jan 25, 2026
Z
zakael19
reacted to
Artamo's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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I think that’s a fair comment. Speaking for myself, when I was playing Scum and Villany, I was expecting a more free flowing narrative...
Jan 25, 2026
Z
zakael19
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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No, I’m not blind. What a douchey way to disagree. I have run both types of campaigns as well. I’m not blind to the differences. I...
Jan 25, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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My take away from this is that, for the skill list to work, (i) the table has to care about the difference between getting in close and...
Jan 25, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
This made a lot of sense to me! I can't really credit that the way players debate and discuss among one another and work out their...
Jan 25, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
By "internal consistency", you seem to mean something like "has a uniformity of trope and tone". Not a property of the fiction from the...
Jan 25, 2026
Z
zakael19
reacted to
Neonchameleon's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
My question here is why do you consider consistency the biggest virtue rather than at the very least the Scylla to the Charybdis of...
Jan 25, 2026
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zakael19
reacted to
innerdude's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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** Sigh ** The game is free. Go play it. It's meant to be played solo as a default mode of play. Go try it out for 2-3 hours. It's a...
Jan 25, 2026
Z
zakael19
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Yes, there’s a difference between a player actively seeking to position things to his character’s strengths than “just describing it...
Jan 25, 2026
Z
zakael19
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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Yes. I'm saying there's a bunch of Player Principles about not going "I MUST USE MY BEST ABILITY OR FAIL." They're in the book. I dont...
Jan 25, 2026
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