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zakael19's latest activity
Z
zakael19
reacted to
Gradine's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
Jan 29, 2026
Z
zakael19
reacted to
doctorbadwolf's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
Except that Radiant Citadel has tons of good reviews and sold well, so you are likely in the minority opinion, so it is reasonable to...
Jan 29, 2026
Z
zakael19
reacted to
Reynard's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Haha
.
Ah. Gotcha.
Jan 29, 2026
Z
zakael19
reacted to
Retreater's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
What I want is a bold, new direction that is likely impossible under the corporate structure of Hasbro. Let these new designers make...
Jan 29, 2026
Z
zakael19
reacted to
Tigris's post
in the thread
Crows Officially Announced by MCDM
with
Like
.
Sure levels will have some othet stuffs I am sure, I am asking more why not do the othet stuff also over equipment, since hp (or wounds)...
Jan 29, 2026
Z
zakael19
reacted to
hawkeyefan's post
in the thread
Ironsworn Actual Play
with
Like
.
Session Zero Okay, so... Session Zero. We pretty much have two jobs to do here. Detail the world and then create our characters. The...
Jan 29, 2026
Z
zakael19
replied to the thread
Crows Officially Announced by MCDM
.
Sounds like Backpack -= Wounds, but I'm assuming levels = some other stuff like Stamina and such? Inherent modifiers, skills, etc...
Jan 29, 2026
Z
zakael19
replied to the thread
Generative resolution
.
Mausritter? :D (I haven't the slightest idea what that game's actual play loop is) Some day I'll return to my Mouse Guard / Redwall /...
Jan 29, 2026
Z
zakael19
reacted to
Old Fezziwig's post
in the thread
Generative resolution
with
Like
.
Yeah, there's no equivalent press-your-luck decision making -- the mission's over when it's over or when a break is appropriate (for...
Jan 29, 2026
Z
zakael19
replied to the thread
Generative resolution
.
I think this is because of its mission based structure? You embark on the patrol/mission with a Goal, and the GM puts obstacles in front...
Jan 29, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Generative resolution
with
Like
.
I didn't say that, I just said it needed to be unpacked. I think there's a lot of nuance there.
Jan 28, 2026
Z
zakael19
replied to the thread
Generative resolution
.
Oh ok, I figured since TB was based off it there was commonality! I'm assuming packed into "say yes or roll the dice" is an inclusion...
Jan 28, 2026
Z
zakael19
replied to the thread
Generative resolution
.
So I just have Mouse Guard, but here's how I'm understanding it frames risk: "Place obstacles before the Mice that will stop them from...
Jan 28, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Generative resolution
with
Like
.
I think that for RPGs generally that there's a whole lot to unpack in terms of 'objective risk' as an idea.
Jan 28, 2026
Z
zakael19
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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How I feel looking at anything Luke Crane had a hand in.
Jan 28, 2026
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