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zakael19's latest activity
Z
zakael19
reacted to
Aldarc's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
As someone who now comes from more narrative systems involving conversations of the fictional positioning - where players aren't...
Feb 13, 2026
Z
zakael19
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I think there's a difference between "Nothing exists" and "nothing exists that's going to be interesting to adventurers". The...
Feb 13, 2026
Z
zakael19
reacted to
Maxperson's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
500 people attended the first flat earth conference. Having others believe what you believe doesn't make it the belief correct.
Feb 13, 2026
Z
zakael19
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
That's the sort of thing that I loathe. I don't want to think about "well for this character it's a DC13, but that one wait what was...
Feb 13, 2026
Z
zakael19
reacted to
payn's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
I understand having Goblin cave and trog swamp and dragon mountain seem like it’s a real world in a progressive series, but it’s...
Feb 13, 2026
Z
zakael19
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
I like static outcome targets when the system is designed for that and they are divorced from the GM. Eg: PBTA 2d6 rolls are what they...
Feb 12, 2026
Z
zakael19
reacted to
TwoSix's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
I mean, I think people are generally in favor of the game being a series of "interesting" encounters; constantly having encounters that...
Feb 12, 2026
Z
zakael19
reacted to
TwoSix's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
I think there are very few people who are advocating for that level of disconnect in a TTRPG environment, even if they do prefer to have...
Feb 12, 2026
Z
zakael19
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
That's OK, I certainly wouldn't want to make you repeat yourself.
Feb 12, 2026
Z
zakael19
reacted to
Maxperson's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
If he suspended all discussions, then you could not post about them and it would actually be exclusion. To continue the metaphor people...
Feb 12, 2026
Z
zakael19
replied to the thread
What is "railroading" to you (as a player)?
.
The BioWare “rivers and lakes” or “linear mandatory transit between chapters” along with “semi-open multiple (many optional) quests” is...
Feb 12, 2026
Z
zakael19
reacted to
GrimCo's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Mass effect is kind of railroad. Once you start mission, you must finish it, no leaving and coming back. Translated into ttrpg, once you...
Feb 12, 2026
Z
zakael19
reacted to
Neonchameleon's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Player expectations and play style. My players know I do a lot in the moment - the world is collaboratively built and they have been...
Feb 12, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
This brings me back to my original contention - the railroading is about inappropriate use of GM force to prevent players from moving...
Feb 12, 2026
Z
zakael19
reacted to
Campbell's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I guess what is the point of defining what "railroading" is? Is it about setting a standard for when players setting boundaries is...
Feb 12, 2026
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