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zakael19's latest activity
Z
zakael19
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
That's how Dragonbane works and I'm really liking it. So are my kids. My 12 year old son just rolled up an ogre bard: (AI...
Feb 26, 2026
Z
zakael19
replied to the thread
Let's Talk About Core Game Mechanics
.
Yeah, that's where I'm at (even in PBTAs like Dungeon World/Stonetop), because I have the damage #s in front of me and then can work the...
Feb 26, 2026
Z
zakael19
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
Yeah I'm coming around to "roll to defend" mechanics. I'm even open to the idea that "the GM never rolls dice".
Feb 26, 2026
Z
zakael19
reacted to
TwoSix's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
My general preference is for the player to roll both offense and defense, although the GM can roll the magnitude of the effect. GM...
Feb 26, 2026
Z
zakael19
replied to the thread
What I Like About Nimble 2e (So Far) — A Partial Review
.
It expects a degree of Grid; provides quick measurement alternatives for table/map use; and then support and rules of thumb for...
Feb 26, 2026
Z
zakael19
replied to the thread
Let's Talk About Core Game Mechanics
.
Random question on this topic that came up as I was playing around with ideas today: when you are a player in a game do you prefer to...
Feb 26, 2026
Z
zakael19
reacted to
Reynard's post
in the thread
D&D General
Besides Nimble, are there other stripped down versions of 5e...
with
Like
.
The original druid's shape changing was a "magical thing they can do" -- turn into a snake to get away, turn into a sparrow to fly away...
Feb 26, 2026
Z
zakael19
replied to the thread
D&D General
Besides Nimble, are there other stripped down versions of 5e...
.
My favorite take on a “Druid” anywhere I’ve seen is in Stonetop - because they’re a priest of the Earth Goddess before all else (and no...
Feb 26, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
City Supplements - What do we like?
with
Like
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I think backgrounds are a much better design space to connect PCs to the urban environment. It doesn't take much, just a few connections...
Feb 25, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
City Supplements - What do we like?
with
Like
.
Part of this approach is about space and gameability. In the same page count as a fully-fleshed out scenario I can sketch out dozens of...
Feb 25, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
City Supplements - What do we like?
with
Like
.
You found my (hopefully) secret sauce. I plan to do a little bit less in terms of specifics (specific plots and scenarios) in favour of...
Feb 25, 2026
Z
zakael19
reacted to
doctorbadwolf's post
in the thread
City Supplements - What do we like?
with
Like
.
Yep. It's easy to make up the stats to suit the story and moment. If you can make NPCs that are tied to parts of the city thematically...
Feb 25, 2026
Z
zakael19
reacted to
Ruin Explorer's post
in the thread
Lances were designed to shatter and be disposable?
with
Like
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Jousting lances are, but lances used in war are not. They're not designed to shatter on impact, though. And actually, historically in...
Feb 24, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
City Supplements - What do we like?
with
Like
.
I think the second is far more useful in the case of most NPCs, especially when we're talking about the urban environment where the...
Feb 24, 2026
Z
zakael19
reacted to
Piperken's post
in the thread
City Supplements - What do we like?
with
Like
.
Plenty of published sourcebooks already mentioned. Rules/mechanics/procedures for cities that I have fondness for: Downtime in Zyan...
Feb 24, 2026
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