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zakael19's latest activity
Z
zakael19
replied to the thread
When Player Driven Adventures Don't Pan Out
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Can you provide some examples of flat player-drive play where the GM is not providing some sort of outline / actualizing a premise that...
Mar 19, 2026
Z
zakael19
replied to the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
.
Yeah, like a huge swathe of players in my experience when we stick with the default of Risky/Standard playing with either P or E just...
Mar 19, 2026
Z
zakael19
replied to the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
.
Mar 19, 2026
Z
zakael19
added the media item
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Mar 19, 2026
Z
zakael19
replied to the thread
Does Anyone Care? (Cosmere RPG)
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Which owes a lot to how games like Fabula Ultima did it before!
Mar 19, 2026
Z
zakael19
reacted to
Baumi's post
in the thread
Does Anyone Care? (Cosmere RPG)
with
Like
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It's fast and intuitive (especially when you know D&D) but not much that stands out, except the "Race the Stakes" die and...
Mar 19, 2026
Z
zakael19
replied to the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
.
This is why we kill off the terrible decision that was the idea of Controlled in favor of “pay a cost and move on” :P. RISK OR NOTHING...
Mar 19, 2026
Z
zakael19
replied to the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
.
There’s something fascinating about rolling 5d6 and getting nothing above a 3. This lovely little graphic table suggests that’s a 3%...
Mar 19, 2026
Z
zakael19
reacted to
Old Fezziwig's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Haha
.
My lived experience suggests that you're not accounting for a statistically untenable propensity to roll 3 or less on each of any number...
Mar 19, 2026
Z
zakael19
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Sounds like they took good notes from the best 4e (and one of the best monster books of all time) book MV: Threats to the Nentir Vale...
Mar 18, 2026
Z
zakael19
replied to the thread
Why I Hate Skills
.
Yeah uh, I routinely split the party in my Daggerheart games and it works great. Cover more narrative / actual ground, cut on rising...
Mar 18, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Like
.
Nope, sorry. Other games, like Monster of the Week (just as one example) handle party splitting just fine. Nothing changes and the...
Mar 18, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Like
.
That isn't even remotely what those mechanics are actually doing. You know it and I know it. We are gentlemen and lies do not become us...
Mar 18, 2026
Z
zakael19
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
I don't think I follow this. At least in my experience, when playing AD&D with PCs of (say) 5th or higher level, then when the group...
Mar 18, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Haha
.
Yeah, I don't even think we're speaking the same language. You seem to think that the author's intent, or even oversights and mistakes...
Mar 18, 2026
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