Thanks all!
It was a lot of fun to put together and really got the community involved. We probably had a good 20-ish people working on various parts throughout the months it took. I always meant to plop a review of RttToEE down somewhere to help plug the amazing community (DM's only, please!)...
I know, sorry for the tone. Like you said, it's late. I just found the core dump of irrelevant text to be a smidge annoying. Next time just say what part you're reading instead of dumping it and let the other guy post the quote.
Line of effect is not affected by sight, but I know what you're...
You sure are: "Invisible creatures cannot use gaze attacks."
Special Abilities & Conditions (SRD) or the glossary of your shiny DMG 3.5. It's under both the Gaze Attacks and Invisibility entries.
And if that weren't enough, the blindfold section above makes it pretty explicit that if you...
searing light has nothing to do with sight. It does untyped damage. The ray of light is just flavor except for the spell's ability to do extra damage to particular undead. Why would this have anything to do with invisibility?
And why do you say eliminating the perception of sound doesn't save...
Eh? I'm going to be devil's advocate here... There is plenty of precedence for this with invisibility. Exactly how sonic attacks work isn't specified in the rules very well (damaging or not).
Gaze attacks are eliminated by the creature being invisible, also an illusion (glamer), or by the...
You were claiming the description in the Combat section defined unarmed attack as unarmed strike. My point above is that this is clearly not the case with the other examples included. I will not try to defend the clarity in any other way, except to recommend that when one starts with the...
And that's important because?
Aid Another starts: "In melee combat, you can help a friend attack or defend by distracting or interfering with an opponent." But that doesn't mean Aiding Another's skill check--listed further down in a second paragraph and which does not require a roll like the...
Sorry, missed Hyp's post while taking forever to write this... I agree much more verbosely (as usual) below
You don't do anything to maintain a grapple. You or your opponent must take the "Escape from Grapple" grapple action to leave the grapple, which is done in place of making an attack...
Why do you keep saying this? You even quoted the two bits above and they say the same thing. Here is the breakdown again for Grapple and FoB:
You are a monk. You are 5' from your opponent. You decide to attempt to initiate a Grapple. As a result, you may not use Flurry of Blows this round...
Don't worry, I don't get personal with this stuff... it's only a game :)
The definition is in the glossary. A description is in the Combat section, with explicit game rules for various aspects of it.
Actually, it describes many other types in that section: "A monk, a character with the...
No I didn't. They say the same thing.
Did you read the beginning of this thread? I copied over what I posted in the other thread. Hyp seemed to agree with that, if his opinion on the subject is important to you :)
You're pulling a quote about the weapon encumbrance classification of unarmed strike and are generalizing it. Are you saying this makes it a weapon?
No, it is "considered" a light weapon. You are still not armed (without IUS) when using an unarmed strike and you don't ready, wield, draw, or...
You use an unarmed melee attack to deliver an unarmed strike. You use an unarmed melee attack to deliver a trip. You use an unarmed melee attack to deliver a touch spell. You use a melee attack to deliver a strike with a weapon.
You "may attack only with unarmed strikes or with special monk...