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Zardnaar's latest activity
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
And if the casuals did switch they would be the same as the 1E hold outs in 3.0. Their opinion wouldn't matter. Lose the casuals...
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
Scaling at same rate as cantrips?
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
Chef feat should be an origin feat
.
Origin feats essentially a curated free feat. Pick any feat is a bit different
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yeah revised 5E not my ideal choice. I'm a WotC suit? Bet your ass its a revised 5E.
Oct 14, 2025
Zardnaar
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
See my post above. It covers this. :)
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Yup. My theory is most of the fanvase is actually casual. This meas 4E was fixing problems they had no issues with and were likely...
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
That's how we got 4E lol. Worked out well.
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
Well we agre on the big things. Even at 50% more HP that brings 8d6 5E FB down to 5.something D6. The gap narrows at higher CR...
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
They've already abandoned half if it. Doesn't work. CRs always been a joke.
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
New Illusionist is great. Best wizard. That's one subclass. Its also competing with things like the new twin spell. See the amount...
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Overall argument is that modern players are doing XYZ. That's how they play. Mearls may be exaggerating but I dont think its by much...
Oct 13, 2025
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
No one's saying theyre playing wrong. Pre 3E Dragon and official adventures and conventions "conditioned" players. Game ran for 26...
Oct 13, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
The math supports 3.5 fireball being better. Your argued is subjective. Control spells wreck house in 5E as well. At a lot of levels...
Oct 13, 2025
Zardnaar
replied to the thread
D&D General
Two Simple Ways to Make Combat More Engaging
.
Terrain helps but it slows things down and more work for DM. Pick your poison.
Oct 13, 2025
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
5.5 has already removed encounters per day. Its an art form not a science. We've had 3 editions in a row essentially suck at it...
Oct 13, 2025
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