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Zardnaar's latest activity
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Usually its grind for numbers that actually matter. Crit builds. Crits become closer to 100% of the time. Defeat the boss in 1...
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Better Monster Design. 6E/BG3 Ideas
.
I stress tested it. 10 encounters up to deadlyx5 in 2014. 5.5 is better but there no 6-8 expectation. Players were getting antsy...
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
They cant match your criteria. 5E playtest was to establish what people actually wanted. What youre demanding is essentially they...
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Silvery barbs is bad. Its somewhere between overpowered to broken, slows down the game and sucks the fun out of it for the DM (you will...
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
2E the only edition thats really come close to your stated goals lol.
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Well thats the reason its a bad idea. Youll never get the balance right. Additionally you can't one true way everyone's different...
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
Refresher Course D&D Edition Numbers. AKA Modern D&D Is a Self Inflicted Problem.
.
Wands exist but there's no big sign saying use them. They developed via forums uptake wasn't universal. I'm not 100% they existed in...
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
They're the vast majority imho.
Oct 14, 2025
Zardnaar
reacted to
Paul Farquhar's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Nah, plenty of people enjoy playing D&D without thinking or caring about the rules at all. They just tend not to talk about it on the...
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Erm the motor bike? Dont go to Vietnam.
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Rank 5e skills from most useful (1) to least useful (18)
.
I've seen the build referenced on reddit. I dont remember much about it. Kinda funny if true.
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
Yeah I watched his Rogue video and wasn't impressed. It was a very narrow builds as well. Im thinking rogue as a striker similar to...
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The modularitybis there. Hard core forum users didnt like it. They heard what they wanted to hear. 5.5 not so much.
Oct 14, 2025
Zardnaar
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
cRPGs tend to do tbe work for you. And the boat parts a mini game.
Oct 14, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
Yeah level 11. Ironically was theory crafting a new rogue similar idea. But liwer hp as well. What rate should rogue sneak attack...
Oct 14, 2025
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