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Zardnaar's latest activity
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Its a boo keeping thing. Players forget what they've used, or what theyre doing etc. We play bi weekly but if players are afk thats 3...
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
They are idk the amount. In bigger sites you have to specify what version your talking about. You cant assume everyone's on 5.5...
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That phrase has me wondering in 2092. Local university club wasn't playing 3.0 anywhere close to forum theorycrafting. I gas new...
Oct 16, 2025
Zardnaar
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Which are exactly the games played by forum theorycrafters, not the general public.
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
They haven't used the words ever green in a long time. It was marketing speak anyway talking about concepts. I didnt take it as a...
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That's the vibe your posts give off. I dont think we care tgat much if you dont like 5E. . Im not saying its 100% guaranteed a playtest...
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
They cheered at a specific seminar of people. Not representative of the larger group . And people tend to cheer at those events with...
Oct 16, 2025
Zardnaar
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
Proto industrialization to do that. Henry Ford didnt invent the production line. I dont think Venice did either iirc.
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That's at best though. No risk of open playtest revealing that the whole system/concept was a bad idea? Essentials didnt save 4E...
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
So you dont think an open playtest would have revealed what people thought of it? Or thst the math didnt actually work and they had to...
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You realize if 4E has an open playtest with your criteria you probably would not have had it at all?
Oct 16, 2025
Zardnaar
replied to the thread
D&D General
How Much D&D Stuff Is There Anyway? Part 4: Novels
.
I watched a YouTube video few weeks back. By word count the D&D novels collectively are the largest fantasy saga ever.
Oct 16, 2025
Zardnaar
reacted to
pawsplay's post
in the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
with
Like
.
That's an assertion unfounded by any text of which I am aware. True Strike says Guided by a flash of magical insight, you make one...
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yeah that. And people over exaggerate how useless high level AD&D fighters are.
Oct 16, 2025
Zardnaar
replied to the thread
D&D 5E (2024)
Rank 5e skills from most useful (1) to least useful (18)
.
Yeah but im not a big fan of police either. And ours are fluffy kittens comparatively. Sure a cop can do that. But I dont nark either...
Oct 16, 2025
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