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Zardnaar's latest activity
Zardnaar
replied to the thread
D&D General
You Can Now Get Mike Schley's Official Map of Faerûn
.
Yeah company here didn't want to laminate it.
Jan 18, 2026
Zardnaar
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Its not a lot of damage tbh and reliant on party composition.
Jan 18, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Wizard vs Sorcerer (a Campaign Experience)
.
Sorcerer blasting is a playstyle thing. Not a class issue. Invoker doing same thing would have the same issue. Sorcerers better at...
Jan 18, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Basic line lasted 17 years just saying. Technically 19.
Jan 18, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
I ignore internet drivel unless its hitting critical mass. . No one's really hating on 5.5 that much relative to other cycles. Its more...
Jan 18, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
My personal preference complexity wise is roughly 5.5. Bit grittier though. More broadly somewhere between 5.0 and 3.5/4E. I don't...
Jan 18, 2026
Zardnaar
reacted to
payn's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
I want to agree with this, I basically do in that 5E is too simple for me. Yet, I see all the time, here and all over the internet, that...
Jan 18, 2026
Zardnaar
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
They dont steal at least lvl 3 ability. Its just fluff.
Jan 18, 2026
Zardnaar
reacted to
Scott Christian's post
in the thread
D&D General
Hypothetical: D&D without ability scores (or bonuses)
with
Like
.
I mean, would I try it? Sure. But, would a lot of people boycott? Yes. The real question is: Would they ever attempt it? And, even...
Jan 18, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Biggest D&D ever would disagree with that statement.
Jan 18, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Makes things more complicated. And more work for DM. Still a DM shortage.
Jan 17, 2026
Zardnaar
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
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Warlocks best designed 5.5 class imho. Not the best class (there isnt one imho).
Jan 17, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Your argument actually supports 4E damaging the brand and 4E inheriting a decent ecosystem from 3E. 5E even at launch overperformed...
Jan 17, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
5.5 you can do it or really post tashas. 2014 fire, frost and lightning were viable bit had issues. Eg lack of ranged lightning...
Jan 17, 2026
Zardnaar
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
.
Its not newbie friendly either.
Jan 17, 2026
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