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Zardnaar's latest activity
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Yeah. I wouldn't make Zards preferred version if a magic genie gave me control over WotC. I would poll for severe changes. Complexity...
Jan 19, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Its the Uber cheap price. Old twin spell was kinda expensive. New one letets you twin all you lvl2+ slots of you want with points...
Jan 19, 2026
Zardnaar
replied to the thread
D&D General
Lies, Darn Lies, and Statistics: Why DPR Isn't the Stat to Rule them All
.
This. I dont focus DOR that much unless im looking at a striker or whatever. I'll look at trade offs and opportunity cost.
Jan 19, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Way twin spell is worded its mostly control spells.
Jan 19, 2026
Zardnaar
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Im notvdure what the best rogue is. I have 3 builds. DM who isnt completely opposed to working with me Zhent thief. Otherwise...
Jan 19, 2026
Zardnaar
replied to the thread
Sophie Turner is Lara Croft
.
I couldn't play the old TR even then. Controls were to janky. Last actor looked like the new TR games. I quite liked them tbh...
Jan 19, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Two years for a revision is typical. That's 5 years total. Gives you an idea why you can't design a perfect edition on release. 5...
Jan 19, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Designers do the best they can. They still have to follow the directives from above. Here's your budget here's your time frame go.
Jan 19, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
4E leak was a day or 3 before release. A near complete final playtest version though is a bit different. 5E they didnt know what...
Jan 19, 2026
Zardnaar
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Yup and how many primary casters.
Jan 19, 2026
Zardnaar
replied to the thread
Star Wars prequel questions
.
Me (21F) have met an older guy (M38). We come from very different backgrounds. Im from a nice upper class family dad treats me like...
Jan 19, 2026
Zardnaar
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Maybe. I saw a few twinned lvl two spell slots get used. Effectively a 3rd lvl slot. Hence I would value it more as a sorcerer. Your...
Jan 19, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Games expanded by a factor of ten since the words evergreen got thrown around. Im not taking it as a carved in stone promise. What...
Jan 19, 2026
Zardnaar
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Yeah. I eoukd value it more as say s sorcerer even at higher levels. Extra slots always nice.
Jan 19, 2026
Zardnaar
replied to the thread
Fighting the Gray Tide (Miniature Painting)
.
What's a good fluorescent green? Im after something similar to Necron glow in WH40k. Currently using two paints to attempt it. Close...
Jan 19, 2026
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