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zarionofarabel's latest activity
zarionofarabel
reacted to
aco175's post
in the thread
D&D General
Friday Fun: Explain A D&D Thing Badly
with
Haha
.
It represents how much blood you have left before you die. You gain them all back the next morning though.
Aug 30, 2025
zarionofarabel
reacted to
CleverNickName's post
in the thread
D&D General
Friday Fun: Explain A D&D Thing Badly
with
Haha
.
My bad description of D&D combat: "Twenty minutes of fun, packed into four hours."
Aug 30, 2025
zarionofarabel
replied to the thread
Homebrew
What makes for a perfect base hub for adventures?
.
See, and I have found threats to the home base often energize players to care about it even more, and actively work to protect it...
Aug 30, 2025
zarionofarabel
reacted to
Benjamin Olson's post
in the thread
Homebrew
What makes for a perfect base hub for adventures?
with
Like
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The one time I set out to create a homebase option, a run down former "adventurer's guild" in a city that the party could clear the...
Aug 30, 2025
zarionofarabel
reacted to
aramis erak's post
in the thread
What makes Arthurian fantasy its own genre, different from more traditional D&D-ish medieval fantasy? What are some Arthurian-style plots?
with
Love
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my favorite neoarthurian is the episode of Babylon 5...
Aug 30, 2025
zarionofarabel
replied to the thread
What makes Arthurian fantasy its own genre, different from more traditional D&D-ish medieval fantasy? What are some Arthurian-style plots?
.
Just for the heck of it, I want to mention the sheer flexibility of Arthurian media. Highlighted mostly by Legend Of The Sword with the...
Aug 29, 2025
zarionofarabel
replied to the thread
What is/are your most recent TTRPG purchase(s)?
.
A whole stack of second hand games that I am currently pouring through. Highlights include a wealth of Modiphius 2d20 games and...
Aug 29, 2025
zarionofarabel
reacted to
payn's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Since we got a similar line of discussion over in 6E+ thread, I think nailing the right formula for the zero to hero is the trick. 5E...
Aug 29, 2025
zarionofarabel
replied to the thread
D&D General
The Great Railroad Thread
.
Eons ago I remember an AD&D 2e game I ran, where the players convinced me to the let them start out with XP for the fighter player to be...
Aug 29, 2025
zarionofarabel
reacted to
Tonguez's post
in the thread
Homebrew
What makes for a perfect base hub for adventures?
with
Like
.
A travelling circus - gives an excuse for a diverse group of uniquely skilled people to move from place to place and provides an...
Aug 29, 2025
zarionofarabel
replied to the thread
Homebrew
What makes for a perfect base hub for adventures?
.
If that's how you choose to run your games. In my games a PC home base is merely another part of the world. This is something that I...
Aug 29, 2025
zarionofarabel
replied to the thread
D&D General
The Great Railroad Thread
.
Never said it should be gotten rid of. It's totally not my thing, but is obviously loved by many as it is prevalent within the hobby. I...
Aug 29, 2025
zarionofarabel
reacted to
Crimson Longinus's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Zero to hero is the point of having a level based game. I certainly don't always want that, but there are games other than D&D. Now you...
Aug 29, 2025
zarionofarabel
replied to the thread
Homebrew
What makes for a perfect base hub for adventures?
.
It varies greatly depending on the campaign. Though I will generally rule out the idea that a whole town or city would be considered the...
Aug 29, 2025
zarionofarabel
reacted to
Reynard's post
in the thread
Homebrew
What makes for a perfect base hub for adventures?
with
Like
.
I think it is almost entirely dependent on the nature of the larger campaign. I have used everything from the sleepy hamlet to a trade...
Aug 29, 2025
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