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zarionofarabel's latest activity
zarionofarabel
replied to the thread
What's the hardest attribute to effectively role-play?
.
All equal if the mechanics are allowed to be the benchmark by which the world and NPCs react to things the PCs do.
Feb 14, 2026
zarionofarabel
replied to the thread
What is "railroading" to you (as a player)?
.
That's the way I see it, as functionally there is no difference between a "linear" game and a railroad; in that the GM decides what all...
Feb 12, 2026
zarionofarabel
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Scaling DC is dumb. As others have pointed out, it completely defeats the point in gaining levels. Also, levels are dumb, but that's a...
Feb 11, 2026
zarionofarabel
replied to the thread
What is "railroading" to you (as a player)?
.
Not even in the slightest. When I played BG3 I wanted to go to to Waterdeep to see if I could find a cure for the tadpole, but the GM...
Feb 11, 2026
zarionofarabel
replied to the thread
What is "railroading" to you (as a player)?
.
Possibly, but a game that features prepared plotlines and such guarantees that outcome, as actions PCs take will not alter the sequence...
Feb 10, 2026
zarionofarabel
replied to the thread
What is "railroading" to you (as a player)?
.
3 or 4.
Feb 9, 2026
zarionofarabel
replied to the thread
What is "railroading" to you (as a player)?
.
For me it's pretty simple. If there are predetermined scenes, plotlines, story beats, encounters, or solutions to problems, that the PCs...
Feb 9, 2026
zarionofarabel
replied to the thread
Do you go in RAW 100%?
.
Me! I run Pendragon 100% Rules As Written. Same with Delta Green (Arc Dream), Burning Wheel (and MouseGuard), Cepheus, Mothership...
Jan 31, 2026
zarionofarabel
replied to the thread
Modiphius 2d20 System Opinions?
.
That's the thing, it wasn't them discussing how the rules worked, as they were all familiar with 2d20 games. It was them discussing the...
Jan 30, 2026
zarionofarabel
replied to the thread
Modiphius 2d20 System Opinions?
.
For me it's pretty much all bad, sorry. I'm definitely not a fan of metacurrency being central to gameplay. I don't understand the need...
Jan 30, 2026
zarionofarabel
reacted to
MGibster's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
with
Haha
.
How dare you! Just wait until I...hold on....my wife just told me everything you wrote was true. Okay. Carry on. But I've got my eye...
Jan 29, 2026
zarionofarabel
replied to the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
.
For me it's the meta currency thing, mostly because I don't like how the meta currency is required for the system to function properly...
Jan 29, 2026
zarionofarabel
reacted to
TwoSix's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
with
Haha
.
It’s a shame, so many Bothans died to bring us this thread.
Jan 29, 2026
zarionofarabel
reacted to
Fenris-77's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
with
Wow
.
Yes, yes they are. Hence my comment. Anyway, how about that Han Solo guy shooting first? What's with that?
Jan 29, 2026
zarionofarabel
reacted to
Fenris-77's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
with
Wow
.
Maybe we can just talk about Star Wars? That would be keen.
Jan 29, 2026
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