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zarionofarabel's latest activity
zarionofarabel
replied to the thread
Vampire the Masquerade: Love the setting but not the system
.
I think if you are worried about tactical combat in a game of VtM you have completely missed the point of what the game is about and why...
Mar 10, 2026
zarionofarabel
reacted to
Umbral_Magmus's post
in the thread
Vampire the Masquerade: Love the setting but not the system
with
Sad
.
My group recently tried running a campaign using Vampire: The Masquerade 20th. We really enjoy the setting and lore and would like to...
Mar 10, 2026
zarionofarabel
replied to the thread
Let's Talk About Metacurrency
.
Meh. I can take it or leave it, at least on the player side. It can be handy to reinforce the idea that players are allowed authorship...
Mar 10, 2026
zarionofarabel
reacted to
Bill Zebub's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
with
Like
.
It's one of the reasons I'm feeling so enamored of Dragonbane right now. Very flat power curves.
Mar 8, 2026
zarionofarabel
reacted to
Thomas Shey's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
I've had players who would absolutely eat a failure if it was needed for them to get advancement. They wouldn't necessarily like it...
Mar 8, 2026
zarionofarabel
reacted to
Campbell's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
So, Burning Wheel is not particularly narrow in terms of premise. As long as characters have beliefs they are willing to fight for...
Mar 7, 2026
zarionofarabel
reacted to
pemerton's post
in the thread
Let's Talk About "Intended Playstyle"
with
Love
.
There's also the "negative reinforcement", which I think has at least two aspects to it: (1) For the player, if you don't earn artha -...
Mar 7, 2026
zarionofarabel
reacted to
pemerton's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
From upthread:
Mar 7, 2026
zarionofarabel
replied to the thread
Let's Talk About "Intended Playstyle"
.
It depends greatly on the goals the players come up with. If a PCs goal is to explore the world, then exploring the world is not only...
Mar 7, 2026
zarionofarabel
replied to the thread
Let's talk about system options versus character options.
.
I dislike the bespoke "PC things" in most cases because it creates a rules exception based environment and much of the rules...
Mar 7, 2026
zarionofarabel
reacted to
Hand of Evil's post
in the thread
Images to spark creativity
with
Like
.
Just something I saw over at DeviantArt - not my work
Mar 7, 2026
zarionofarabel
replied to the thread
Let's Talk About "Intended Playstyle"
.
Player driven sandbox. BW enforces said playstyle by having the primary focus of play being PC Goal Completion, as opposed to the more...
Mar 7, 2026
zarionofarabel
reacted to
aramis erak's post
in the thread
Let's Talk About "Intended Playstyle"
with
Love
.
Key tropes of BW play: GM builds adventures based upon on-the-character-sheet goals set by players All actions need to specify goal...
Mar 7, 2026
zarionofarabel
reacted to
MichaelSomething's post
in the thread
Let's Talk About "Intended Playstyle"
with
Haha
.
D&D has no intended playstyle and everyone plays it! It can do Doctor Who, Critical Role, Dungeon Crawl Classics, Lord of the Rings...
Mar 6, 2026
zarionofarabel
replied to the thread
Let's Talk About "Intended Playstyle"
.
Burning Wheel
Mar 6, 2026
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