Recent content by zarionofarabel

  1. zarionofarabel

    Let's Talk About War as a Backdrop to Adventure

    Yes. Generally things that are tangentially related to the war, but not always. As another poster said, Europe went through several centuries of what could be claimed to be a state of perpetual warfare, yet life outside of the areas directly involved in the war continue on, sometimes as if...
  2. zarionofarabel

    Do you have a "litmus test" setting for generic rule sets?

    That's why I said the "from normal person to god" part. I kinda figured that would cover pretty much everything, doesn't it? Good for them. As I stated in my previous post, I myself prefer purpose built systems. As always, when dealing with something like TTRPGs it's mostly a matter of personal...
  3. zarionofarabel

    Do you have a "litmus test" setting for generic rule sets?

    Supers of some kind because supers needs to cover everything from lowly normal human with some disposable income all the way to God level beings. It's part of the reason why I think the only systems that could be universal must be extremely abstract, because the only supers systems that cover...
  4. zarionofarabel

    Faction Rules - What do we like?

    Oh. Uh, the general lack of interplay and interconnectivity being explained with different factions in settings is often an issue IMHO. Designers come up with all these cool groups and personalities and what they represent or a fighting for, but then never bother to explain how said groups of...
  5. zarionofarabel

    Faction Rules - What do we like?

    I don't know if I want "faction rules" per se as I don't want my TTRPG experience to become boardgame or wargame like. I prefer to handle that kind of stuff with "fluff" rather than "crunch" I guess. Then again I haven't had much experience with gamified factions in a TTRPG specifically so there...
  6. zarionofarabel

    What RPG(s) did you stick with an earlier edition?

    WEG D6 Star Wars. I spent many a moon playing second edition in the 90s, and didn't actually get my hands on 1st edition until the 2000s, but I tell you what, I won't go back to the later editions now. They got everything right with 1st edition IMHO.
  7. zarionofarabel

    What's your current campaign about?

    But in a player driven campaign, what the PCs are doing, IS what the campaign is about!
  8. zarionofarabel

    Let's Talk About Defining Player Characters

    Meh. Overall I like robust skill lists because it often becomes a list of "things a PC can do" which is good, as I have found that games with limited "buttons" often seem to put false limitations on what players decide their PCs can do. I'm also a huge fan of Pendragon's Personality Traits and...
  9. zarionofarabel

    What's your current campaign about?

    Vampire V5. No Prince, only a Primogen council. Due to the lore changes in V5 the Primogen, while powerful, are not the demigods of the old VtM games. Due to that fact one of the players decided that his primary goal is to garner enough favor with the Primogen to depose the current Sheriff and...
  10. zarionofarabel

    Sunday Nonsense: Which TTRPG Systems Survive

    Well, you got Pendragon, my fave system. However no Burning Wheel, which is a system that includes several games (Burning Wheel, Burning Empires, Torchbearer, MouseGuard, plus some adjacent content like Burning Sands Jihad and The Blossoms Are Falling) makes me sad cause it's one of the best...
  11. zarionofarabel

    What mechanics or subsystems do you use regardless of the game you are running/playing?

    I tend to use all knowledge skills in all games the way knowledge skills (Wises) work in Burning Wheel. In most games a knowledge skill test is just a prompt for the GM to provide more information. In Burning Wheel a knowledge skill test is to check the validity of information the PLAYER is...
  12. zarionofarabel

    How Do you have an adult conversation?

    Step 1: Avoid said person for the rest of my life. Step 2: ??? Step 3: Profit.
  13. zarionofarabel

    D&D Jihad: People Who Are Unwell

    I utter and completely gave up on humanity when Flerfs became not only a thing, but a thing so prevalent that respectable scientists were forced to address the issue. Whatever is happening with whatever this thread is about is just a regular Tuesday now. If you know what "The Great Filter" is...
  14. zarionofarabel

    When Player Driven Adventures Don't Pan Out

    I did not indicate that the heist genre was in any way "all media" in it's entirety. I was simply pointing out that the heist genre is famous for featuring proactive protagonists. I was just pointing out that in order to claim that most protagonists are reactive, you must look at a narrow slice...
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