The fiction is they are really good at fighting back? Everything is DM fiat to some degree. Solos should have plenty of things to do during a round, IMO.
I just opened my hard copy .... what a beautiful book.
As I said, the intro sections for every adventure are great. The art is diverse, and A LOT (not all, sigh) of the maps are interesting to look at and useful in a VTT. The adventures have some cool ideas and unique hooks. I'm surprised by how...
I actually put some reminders on the map I'm using in Foundry for prep (to remember what monsters I hid, and also to remind myself the wrath isn't attacking immediately. ). Does that count?
So, how are the PCs supposed to defeat the two powerful monsters in the level 1 adventure? Let alone potentially both of them at the same time? I don't see a way to talk their way out of the two combats.....(not after they kill the dragon, if they do).