Hand Crossbows have the dual-wield trait, but two weapon fighting specifies melee weapons to be used for the second attack. Is this an instance of specific trumps general, or is it just not actually able to work? Because the way it comes across to me is that Hand Crossbows can't be used for the...
Another thing that would be nice in the future would be the ability to let the attacks/spellcasting options show a DC instead of an attack roll for effects that would need it, such as some combat maneuvers or spells. For both PCs and enemies. It's a bit awkward to have to put in stuff for attack...
A possible suggestion I just thought of. Since Bonus Actions seem to have their own section in NPC sheets, could Legendary Actions have such a section as well? That would be much appreciated to keep them separated. Preferably with a place to keep track of how many were used, but just such a...
Crack open the adventurer's guide and read that. Cause I'll need it for my campaign I'll be running soon with it. Then probably read the monsters and get a good feeling for them. Gonna definitely be having lots of conversations with people about it, that's for sure.
The NPC sheet seems a bit weird to me, I'll be honest, though lord knows I don't really know why. Then again, I'm used to the 5e shaped sheet, so yeah.
The PC sheet looks pretty solid, though not perfect. Niklinna's and The Hand's thoughts are, for the most part, my own so yeah.
Technically the Eldritch Scythe, as written, does have a possibly unintended downside.
If there is one enemy and multiple players, it reads as you needing to pick one of your allies and smacking them for half that damage.
I assume this isn't intended, but that should probably be fixed.