Recent content by zillah

  1. Z

    Warlocks and Forced Teleportation

    A teleport is made to be better than a push or slide. That is why there are separate rules for them. It is meant to be better. The whole point of the teleport is to have less restrictions. If I am playing a fey lock then I am not doing lots of damage anyway. What I am doing is my job. Take the...
  2. Z

    Warlocks and Forced Teleportation

    dude teleporting people mid air has been around since 4.0 came out. there isn't anything wrong with it. It is not "agressive" Especially for fey locks. Why wouldn't you use the power like that. If I as a feylock have my pact boon go off, and I want to teleport 3 squares up to a different floor...
  3. Z

    Mark of passage+fey pact boon?

    Pact Boon: Each pact includes a pact boon. The pact boon is a granted power you can use to further hex your enemies. thats from the PHB. It says power, anyone else got opinions either for or nay?
  4. Z

    Gleemax

    my dnd forum account was swallowed by it. one day I wanted to log on and poof, something stupid called gleemax was there. I was irritated. I go only for the forums, idk what else was even on there before...
  5. Z

    Mark of passage+fey pact boon?

    Would like to know if my pact boon is affected by this feat. Feat says any shift power or teleport power I add 1 more square to the power. thoughts?
  6. Z

    Forked Thread: A Paladin's Challenge

    Forked from: A Paladin's Challenge What if, I make a readied action to Divine Challenge a monster. And after my ready goes off, I am not adjacent to it, and I obviously couldn't have attacked it. Does my turn end at my ready? Or, what happens? I know this is different then a delay because a...
  7. Z

    Dragon 368 - Death Matters (But Never Happens)

    I think that you have to look at higher levels as well. In higher levels, it will be harder and harder for you to die, and why not? your a freakin hero, and if you are an epic hero your death better be epic! At low levels(mostly heroic tier) it is very easy to die. Hell, the cleric that was 3...
  8. Z

    Raw-ambiguity of feats and what you can do

    Well, I noticed something in the PHB recently. Some feats specifically say melee weapon. Some don't. A perfect example of this would be power attack and hammer rhythm. They both specifically say melee attack. Weapon focus on the other hand does not. If you have an implement that is a weapon and...
  9. Z

    Forked Thread: What would you have done?

    Again I will start off by saying the group isn't optimized so it can't handle hard battles. For example, the fighter is greatsword focused, which means he had no shield, which means his AC was lower with his reflex as well making him easier to hit. Fire your wizard. Because a real wizard...
  10. Z

    Class Acts: Swordmage

    Frigid blade, dimensional thunder, and shielding fire are great...the rest kinda suck imo. It seems wizards is trying to actually build swordmages right and do it with int/con instead of int/str(wtf why?) I hope more int/con powers come out. It would make swordmages that much more viable.
  11. Z

    metagaming

    I think you are using the word meta game out of context. If it was meta-gaming, thats pretty much saying cheating. But knowing what effects that you are under after someone uses an ability is not meta-gaming at all because its in the rules. Now, for example, if a rogue uses an attack that...
  12. Z

    Multiclass and two-character combos

    dragonborn Warlord with an 18str/18cha doing a furious smash on someone. Gives the paladin +4 hit and +4 damage next attack. Longtooth shifter paladin with an 18str/18wis marks the target, pops divine strength for +4 damage on the next attack. At level 1 with a longsword, this is a +11 attack...
  13. Z

    Avenging Paladin - Fair or not?

    Avenging paladins are less multiple attribute dependent. Charisma paladins need charisma, wisdom, constitution and strength if they want hammer rhythm, and dexterity as well if they want Heavy Blade Opportunity. I play a strength paladin and the powers are fine. If anything utilities need work...
  14. Z

    Avenging Paladin - Fair or not?

    Avenging paladins are less MAD. Cha paladins need cha, wis, con, and str if hammer rhythm, and dex as well if they want HBO... I play a str paladin and the powers are fine. if anything the utilities need work, not the attacks. STR paladins are less MAD
  15. Z

    FRPG - In hand.

    Um, this is a warlock PP all the way. walking concealment anyone? feylocks unite...
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