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Continental Map

I'd like to hear comments about this map, please. So far the cities and landmarks are not named, just countries. I plan to do 'zoomed' versions of each area that will have more detail.
 

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shadowlight

First Post
Looks good. Simple and crisp, but not vector-looking (like campaign cartographer). It would look excellent with some photoshopped color!
 

Kid Charlemagne

I am the Very Model of a Modern Moderator
I like it - the only thing that sticks out as a little odd is the inlet by Risur. It seems like it woud be made by a river valley, but there's not enough room there for the river. It could be created by tectonic plates coming together, but it just doesn't look quite right for that, somehow. Other wise, I see no geographic implausibilities, and like the clean look.
 

Ferret

Explorer
Cergorach said:
Simple yet clear.

I must agree, I really like the layout, what did you use?

Also it reminds me of europe/africa. Danor is spain/france and the island above is england, Risur/ber is africa Elfaiver is russias end of europe.

Odd that?
 


Conaill

First Post
Looks pretty good.

Have to agree with Kid Charlemagne on that big gash into Risur. It's definitely too wide to be a river, and if it was created by tectonic movement, you would expect some discontinuity in the nothern shore of Risur as well.

What's up with those two chunks on the NE shore of Crisillyir? They look like they're surrounded by water and separated from the Crisillyir mainland. If so, that looks extremely artificial, especially for the rightmost one, which almost looks carved out of the mainland.

There's some other oddities with the rivers here and there. For example, that river that ends at the nothern end of Risur starts out very close by the "gash" mentioned earlier - which should be at sea level. Also, the westernmost river in Elfaivar seems to run paralell to a large fjord-like structure for hundreds of miles.
 

It was hand-drawn at first, then scanned. Then I realized it looked too much like Europe (try cocking your head to the left a bit, and mentally connecting Risur to the rest of the continent. Danor is England, Risur is France, Drakr is Germany, Crisillyir is Italy, Ber is Spain, and Elfaivar is Turkey.

So I erased all the landmarks and used photoshop to tilt the image slightly. So now it looks like Europe and Africa, but oh well. I've got another setting, here, that looks a lot like North and South America.

I redrew the mountains and altered a few coastlines with photoshop, then added text and shading. I'm planning to put up a campaign website with dynamic links from the map to pages with descriptions of each area, here. But I've just been playing around with image mapping so far, with no actual descriptions yet.


Northeast Crisillyir is very flat and dry, and the sectioned-off areas are separated from the mainland by water that's only ten or fifteen feet deep. The ground there is just cut open by any sort of water current. The Risur inlet, though, is a snafu on my part. But I don't mind it. I'm sure there's more unlikely stuff in the real world.
 

Conaill

First Post
RangerWickett said:
Northeast Crisillyir is very flat and dry, and the sectioned-off areas are separated from the mainland by water that's only ten or fifteen feet deep. The ground there is just cut open by any sort of water current.
I don't think that would work the way you describe it, not without any artificial intervention anyway. Those channels look *very* artificial, especially the way they have an almost equal width all round the entire area, and the way the second area is "carved out" from the mainland. On their own, they would either fill in with sediment or sand, or become cut out by waves, tides or currents.

The Risur inlet, though, is a snafu on my part. But I don't mind it. I'm sure there's more unlikely stuff in the real world.
I don't mind the inlet. As you said, stranger things happen in the real world. Very reminiscent of, say, the Red Sea. Just keep in mind it's *not* a river. However, you would probably expect to see some more discontinuity on the northern coast of Risur, where the plate boundary underneath that inlet intersects with the gulf between Risur and Danor. Right now, that looks like one of the smoothest coastlines on your entire map...
 

aceofgames

First Post
Nice job. I like it because it reflects on the cartographer of the map. Cartographers during medievil times (even up to the 19th century) usually got it wrong, since there was no real *definitive* way to see who was right. Heck, the idea of the Northwest passage is completely due to somebody misdrawing Hudson Bay and the Missouri River.
In that way, it illustrates what the people of the world see, not what is really there. This provides great cover for unmarked islands or continents.
 

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