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Phineas’s Dungeon Maps o’ the Week: Underdark Edition

Phineas Crow

First Post
Sunaj2k3 said:
Phineas,

Any hope we'll be seeing the next installment soon? I always look forward to seeing your new Underdark maps.


I'd like to get back to a weekly schedule, however to do that I need to take some time and create a bunch of maps in advance. I plan on returning to mapping in a few weeks, I haven't had time this month between jury duty and working on developing other projects.

After I get a nice collection of maps done I'll start posting them weekly again. Don't have a timeframe on when that will be though.
 

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Phineas Crow

First Post
*casts resurrection on thread*

Been busy these last few months, but I should have some time now so I'm going to try and update this thread weekly like I use to. Here is a new map to start things off (hopefully you can tell those white circular things are supposed to be waterfalls).


Map #112: The Falls of Eldershan

The thunderous roaring of many waterfalls echoes against the slick, glistening walls of these caverns, drowning out any sound that might otherwise be heard. A place of terrible beauty and lethal currents the Eldershan has long been home to the underdark's brigands, outcasts, and smugglers who have memorized the safe paths through the deadly maze of slippery stones, rushing rapids, and obscuring mist which perpetually hangs in the air.
 

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Phineas Crow

First Post
I'm doing something different for this next region. Instead of having all the maps connect I'm posting a large regional map of the area with the location of the site maps marked on it. As I go along I will be updating the regional map adding locations of upcoming site maps.

For the next few weeks I will be posting maps on the Locks and Ruins of Barem Torr, expect a new map sometime next week.


Map Cluster 3: Hauntingdeep

The barren and lifeless caverns of the Dark Delve gives way to the rushing currents and fungal fields of the Hauntingdeep. With its abundance of water provided by a network of numerous underground streams, this region of the underdark contains some of the most varied and rich collections of flora and fauna in existence underground. It is also home to some of the oldest settlements in the area which, over the centuries, have fought numerous wars against each other over the control of the fertile caverns of Hauntingdeep.
 

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Phineas Crow

First Post
While there are three locks I'm only posting a map of one of them.

The Locks of Barem Torr

Separating the dwarven ruins of Barem Torr and the rest of the Hauntingdeep is a series of three locks which, when they were operational, permitted the heavy, iron-hulled dwarven barges to travel to and from the city. Heavily fortified and garrisoned the three lockhouses also served as the city's main line of defense, protecting the only way into Barem Torr.


Map #113: The Locks of Barem Torr; The Lockhouse Top Gate

This is the outer gate, facing the dark caverns of the underdark. These two towers house the dwarven guards and armories.

Map #114: The Locks of Barem Torr; The Lockhouse Bottom Gate

The inner gate, used for storage and living space for the lock workers.
 

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rom90125

Banned
Banned
Phineas, Thank you so much! These are awesome! My party has just started a long Underdark exploration, and I intend to put your maps to great use.

Thanks again.
 

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