Borkel Hardknuckles, dwarven monk
Borkel gets distracted by the loud noise Bru makes and misses the large rats approching. When he turns back around, he is completely caught off guard by the creatures.
(Borkel initiative 4)
(Since Borkel rolled a low initiative, his actions for round 1 depend heavily on what happens before his turn).
If he is badly injured (half or more of his HP lost), Borkel panics and runs away for his life towards the entrance of the warehouse (withdraw action).
If he is still quite healthy, he confidently moves up to a beneficial field position (5' step to a flanking position if possible) and attack with a swift combination of a punch and a knee hit (flurry of blows, 2 attacks, on 2 different rats if his first hit is deadly, attack 1: attack 17 damage 4, attack 2: attack 12 damage 9)
Borkel focuses his attention on the rat that's the most threatening to him, trying to anticipate his attacks (dodge bonus)
Borkel gets distracted by the loud noise Bru makes and misses the large rats approching. When he turns back around, he is completely caught off guard by the creatures.
(Borkel initiative 4)
(Since Borkel rolled a low initiative, his actions for round 1 depend heavily on what happens before his turn).
If he is badly injured (half or more of his HP lost), Borkel panics and runs away for his life towards the entrance of the warehouse (withdraw action).
If he is still quite healthy, he confidently moves up to a beneficial field position (5' step to a flanking position if possible) and attack with a swift combination of a punch and a knee hit (flurry of blows, 2 attacks, on 2 different rats if his first hit is deadly, attack 1: attack 17 damage 4, attack 2: attack 12 damage 9)
Borkel focuses his attention on the rat that's the most threatening to him, trying to anticipate his attacks (dodge bonus)
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