COMBAT ROUND 1 (PARTIAL)
Taren engages the intruders with an arcane assault. He stands from behind the bar, and steps over to get a good view of the first thug, then launches a shadowy arrow from his fingertips with an incantation. The arrow strikes the entering bounty hunter square in the chest, causing him to stagger back with a grimace. He stays on his feet, however.
The first thug heads straight for Coldan, brandishing his sap. He tries to hit Coldan with it, but it bounces uselessly off the knight's armor.
The second thug heads for Cassandra, and has better fortune than his companion. His sap cracks painfully across Cassandra's skull, causing her to see stars momentarily.
(Note that, in the glow of the lantern, everyone can see that these thugs are wearing red insignia armbands with a black horse's head upon them.)
Coldan....?
(OOC: I'll hold up here for the rest of the actions, then finish round 1)
[sblock=ROUND 1 MECHANICS]
Taren stands up, takes 5' step, casts Arrow of Dusk on Thug #1. Ranged Touch Attack roll 11+2=13, HIT! Damage roll 2d4=4, nonlethal.
Thug #1 5' step, attacks Coldan with sap. Attack roll 8+3=11, MISS vs. AC 18.
Thug #2 moves 10', attacks Cassandra with sap. Attack roll 19+3=22, HIT vs. AC 14 (FF). Damage roll 1d6+2=5 (nonlethal).
[/sblock]
Initiative Order, Round 1
18: Taren
18: 2 Thugs (Thug #1 4 Nonlethal Damage);(Thug #2 Unharmed)
17: Coldan
13: Torrent
9: Cassandra (7/7 hp, 5 Nonlethal Damage)
7: Aridha
7: Xander
3: Markus