Malvoisin's War of the Burning Sky - IC Thread

Blood raged in Coldan's ears. A familiar feeling, one he had not felt in a while, stirred within him. The adrenaline of conflict. Of clear cut action. It made him alive.

The older man readies his shield, points his sword at the thug in front of him, and in a booming voice, speaks out, "Brigand! You represent no legal force here in Gate Pass! Your foul trespass will not go unpunished!" Invigorated, he turns his blade to the side and attempts to drop his foe with a swift clubbing!

Fighting Challenge. I assume they have a CR > -1, so that's +1 Will save, attack and damage vs. #1. AC 18. Longsword +1 (1d8+4/19-20), non-lethal.
 

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"No mere brigands--these are Black Horse Mercenaries, notorious for kidnapping and capturing innocent folks and handing them in to the Inquisitors. Were they simple men duped or desperate for food, perhaps we would spare them when we are victorious, but as it is, these scum must die."

(OOC: Step back and cast Colour Spray, which should be just right to hit the empty space she vacated and then both of the thugs without touching Coldan :] Cassandra is AC 16, 2/7 HP, DC 14 Save vs Colour Spray or be knocked out (unless these guys are way stronger than I expect) )
 

At the next opportunity Taren will duck down behind the bar again and load his heavy crossbow. If these mercenaries are after casters to sell the wont get him.
 

COMBAT ROUND 1 (CONCLUDED)

Coldan shouts his challenge at the first thug, and feels the adrenaline rush of battle suffuse his limbs as he swings his sword. With the awkwardness of trying to strike with the flat of the blade, however, he doesn't connect with the bounty hunter.

Torrent cries out, "Hey, jerk! Leave her alone!" as she crosses the room and swings her axe at the thug who just brained Cassandra. She stumbles a bit on a floorboard as she approaches, however, causing her swing to miss wildly.

Cassandra ignores her pounding head, and steps back around the corner of the bar. As she does so, she speaks some words of arcane power and gestures dramatically. Then, a fan of brightly colored prismatic light shoots forth from her fingertips, enveloping both of the attacking thugs. The first thug blinks but manages to shake off the effects, but the second thug topples over like a stone, his senses overcome.

Aridha rushes across the Poison Apple's common room, slashing with her knife at the first thug, but her blow is turned aside by the man's shield.

Xander tries to put down the remaining thug with a powerful swing of his greatsword, but his blade fails to connect as well.

Markus grips his short spear and watches the stairs, certain that there must be more attackers above on the second floor.

Markus' vigilance is proved right, as more Black Horse bounty hunters appear on the stairs. The first two begin to descend with saps in hand, and grim looks on their faces. More enemies are visible at the top of the stairs.

At that moment, the pub suddenly explodes into chaos! The building shakes, and there is a deafening boom from overhead. Ceiling boards crack and buckle, and flaming oil from upstairs leaks down into the room like a fiery rain. From above, screams sound out, and one flaming bounty hunter tumbles down the stairs past his two startled companions, obviously dying. The bronze bust of Emperor Coaltongue falls off the wall and lands with a thud. Taren, Coldan, and Markus are burned slightly by the flaming oil that sprays down as bits of fiery debris rain down from above.

END ROUND 1

[sblock=ROUND 1 MECHANICS]
Coldan issues Knight's Challenge to Thug #1 successfully. Attacks Thug #1 with longsword. Attack roll 6+1=7, MISS (+1 Fighting Challenge, -4 Attacking for Nonlethal Damage)

Torrent moves 10', attacks thug #2 with battleaxe. Attack roll 1, MISS!

Cassandra takes 5' step, casts Color Spray on Thugs. Thug 1 makes Will save, Thug 2 fails, falls unconscious for 3 rounds.

Aridha moves 15' (there wasn't a straight line of access to Charge, sorry Shayuri), attacks Thug #1. Attack roll 6+2=8, MISS

Xander takes 5' step, attacks Thug #1, Attack roll 6+3=9, MISS.

Markus readies attack with shortspear.

Two Rogues appear on the stairs.

The Poison Apple explodes, hit by a bomb. Taren, Coldan, and Markus each fail reflex saves, take 1 hp damage from burning oil. Taren 6/7 hp, Markus 9/10 hp, Coldan 13/14 hp.
[/sblock]

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Initiative Order, Round 2

18: Taren (6/7 hp)
18: 2 Thugs (Thug #1 4 Nonlethal Damage);(Thug #2 Unconscious for 3 Rounds)
17: Coldan (13/14 hp)
13: Torrent
9: Cassandra (7/7 hp, 5 Nonlethal Damage)
7: Aridha
7: Xander
6: 2 Rogues
3: Markus (9/10 hp)

Battlefield Conditions: The orange squares on the map are areas where burning debris has fallen from above. Movement through these squares counts as difficult terrain, and a Reflex save will be needed to avoid taking fire damage.

Please state actions for Round 2
 

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"We've got to get out of here before this entire place goes up," yells Xander, as he again swings his blade toward the nearest foeman.


AC15, HP 16/16
Attack +3, 2d6+4 (19-20)
 

"Agreed," Cassandra nods, then turns to their enemies, "And on a related note, all of you need to get out of here as well. It seems your erstwhile allies have decided that it is alright to crack a few eggs to make an omelette, and that makes you the eggs."

*Markus is in her way, so Cassandra delays to see where the Rogues will go.*
 


Taren loads his crossbow. Surrounded by fire he looks for another way out but decides that it would be best to move over the bar where Xander is.
 

Aridha 5' steps in front of the door, lips peeled back in a feral snarl as she darts in to take advantage of the now-flanked foe's distraction!

(+4 to hit, with flanking bonus, 1d4+2 damage, now standing in the doorway there...)
 

Brushing off the charred wood that landed on him, Markus hears the call for the others to leave the burning building before it is too late. Keeping his spear ready, Markus doubted they would be so easily swayed and prepared to lunge towards them if they pressed their attack.

[sblock=Actions]If they agree to leave the building, Markus follows suit and exits with the others. If they do not, he keeps his attack readied for the first one to move near him. Melee: +3 (1d6+3/20x2/p, Shortspear); HP 9/10; AC: 16[/sblock]

Edited to remove second part of actions. Thanks for the catch RA.
 
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