Malvoisin's War of the Burning Sky - IC Thread

COMBAT ROUND 3 (PARTIAL)

Taren, seeing an opportunity to escape the burning inn, jumps up with crossbow in hand. He scrambles up on top of the bar, then jumps back down on the other side, almost tripping and falling on his face! Still, he stays on his feet, rushing between piles of flaming debris and out the smashed front door to the street outside. He breathes in the cool night air, then looks around. Stopping short, he sees a man on horseback observing him placidly from just ten feet away. The man appears tightly muscled under grey plate armor that is worn from many battles and humbly marked with symbols of sacred honor. His eyes have a darkness like a judge laying sentence. A broken helmet, cloven in the face, hangs from his belt. He speaks to Taren, grimly saying, "Surrender now, friend. Only bloodshed awaits if you resist." Then, he calls out in a louder voice, "They're escaping through the front! Loose the dog!" The sound of a dog barking resounds from around the corner, down the alley.

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Inside the Poison Apple, Coldan sheathes his sword and draws his bow as he steps across the body of the first unconscious thug.

Torrent looks across the room at the bounty hunters coming down the stairs, then at the growing flames. "Let's take this outside, while we still can, team!" With that, she follows Taren's lead and rushes through the broken door. Outside, she gets a look at the man on horseback, then yells at Taren, "We don't have time for this, let's get out of here!"

Cassandra seizes her own opportunity to get out of the burning inn, circling around the meeting table and joining Taren and Torrent out in the street.

Aridha is up next....

[sblock=Round 3 Mechanics]
Taren climbs over the bar, makes successful Jump check to land on his feet as he comes down, moves out the front door into the street.

Coldan sheathes his sword, retrieves his bow, and takes a 5' step.

Torrent moves out the door.

Cassandra double moves out the door.
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Initiative Order, Round 3

18: Taren (6/7 hp)
18: 2 Bounty Hunter Thugs (Thug #1 -5 hp, 4 Nonlethal Damage, Unconscious.);(Thug #2 -8 hp, Dying)
17: Coldan (13/14 hp)(+1 Fighting Challenge vs. Thug #1)
13: Torrent
9: Cassandra (7/7 hp, 5 Nonlethal Damage)
7: Aridha (10/10 hp, 6 Nonlethal Damage)
7: Xander
6: Bounty Hunter Scout #1
6: Markus (9/10 hp)
6: Bounty Hunter Scout #2
 

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(OOC: Cassandra should have a lot more move than that and she will definitely not be exposed near the bad guy like that in front of everyone else--I count 30 feet of movement for her rather than 60 (she's the teal C, right?) if she somehow lost her movement, she won't even go the other feet outside. If she absolutely must, then since she moved only 30 feet, she colour sprays the knight and his horse)
 

Rystil Arden said:
(OOC: Cassandra should have a lot more move than that and she will definitely not be exposed near the bad guy like that in front of everyone else--I count 30 feet of movement for her rather than 60 (she's the teal C, right?) if she somehow lost her movement, she won't even go the other feet outside. If she absolutely must, then since she moved only 30 feet, she colour sprays the knight and his horse)
OOC: Rystil, I just kind of threw Cass out there in the street, so to speak. If you'd rather place her elsewhere (i.e., farther from the mounted guy) that's fine with me. You want her further to the east, on the other side of Torrent?
 

(OOC: Yep--that sounds good. Put the girl with the axe between Cass and the knight guy. It's almost a shame that it isn't safe to try a Colour Spray, but he may have too many HD anyway for all we know :uhoh: )
 

Rystil Arden said:
(OOC: Yep--that sounds good. Put the girl with the axe between Cass and the knight guy. It's almost a shame that it isn't safe to try a Colour Spray, but he may have too many HD anyway for all we know :uhoh: )
OOC: Okay, done! The above map has been revised with Cassandra's new position.
 

Aridha looks up from her grim task, sees the building aflame, and decides discretion is the better part of valor. She ducks out the open door and steps sideways to clear the exit.
 

COMBAT ROUND 3 (CONCLUDED)

Aridha darts out the door, right after Cassandra, joining the others in the snowy street. Somewhere nearby, the sound of another muffled explosion rocks the street, and screams begin to ring out in the wintery air.

Inside the pub, Xander takes a hard swing at the half-orc scout at the foot of the stairs, but the blow of his greatsword is deflected off the bounty hunter's studded leather armor.

The scout's retaliatory strike with his morning star is unbalanced, and misses the mark.

Markus, seeing that a retreat at this point will put in danger of the flames, or an opportunistic strike from the second scout, jabs at him with his shortspear, but misjudges the strike, missing.

The second scout grimaces at his fellow half-orc, dropping the sap from his hand, and pulling out a morning star of his own. "Shoulda surrendered when you had the chance. Let's end this!" He tries to bash Markus over the head with the weapon, but his aim also is off the mark.

END ROUND 3

[sblock=Round 3 Mechanics]
Aridha moves out of the Poison Apple.

Xander attacks bounty hunter scout #1 with greatsword. Attack roll 10+3=13, MISS.

Bounty Hunter scout #1 attacks Xander with morning star. Roll 7+2=9, MISS.

Markus attacks Bounty Hunter Scout #2 with shortspear, rolls 5+3=8, MISS.

Bounty Hunter Scout #2 drops sap, retrieves morning star, attacks Markus with morning star. Rolls 4+2=6, MISS. (Note that Markus can't reach Scout #1 from his current position, since his shortspear does not have Reach. Also, Markus cannot take a 5' step around the corner of the bar, per the SRD. If he tried to move currently, he would have to cross the flaming debris or climb over the bar. In either case, he would be exposed to an AOO from scout #2.)
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Initiative Order, Round 4

18: Taren (6/7 hp)
18: 2 Bounty Hunter Thugs (Thug #1 -5 hp, 4 Nonlethal Damage, Unconscious.);(Thug #2 -8 hp, Dying)
17: Coldan (13/14 hp)(+1 Fighting Challenge vs. Thug #1)
13: Torrent
9: Cassandra (7/7 hp, 5 Nonlethal Damage)
7: Aridha (10/10 hp, 6 Nonlethal Damage)
7: Xander
6: Bounty Hunter Scout #1
6: Markus (9/10 hp)
6: Bounty Hunter Scout #2

Please state your actions for Round 4
 

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Xander grimaces as his blade is deflected off the bounty hunter's armor, and again slashes at the scout. The warrior knew that all it would take is one solid hit to put down his foe, but it would have to come soon before the entire pub went up in flames.


Greatsword +3 (2d6+4/19-20)
 

With little hesitation, Taren takes off in the opposite direction of the guy on the horse. These bloody mercenaries, lap dogs of the tyrranical murderers in power, may they all be burned alive in that tavern. he thinks to himself as he runs away.
 

COMBAT ROUND 4 (PARTIAL)

Taren looks to break away running from the armored horseman, but before he can do so, a gruff voice yells from around the alley corner, "Get 'em, Sauce!"

Barking loudly, a brown mongrel dog comes tearing around the corner, and makes straight for the nearest person...Cassandra. Snarling, the dog's jaws snap at the young woman's legs, but she jumps back before being bitten.

OOC: E13, I'm going to hold up and see if you want to change Taren's action due to the presence of the dog? If you do want him to flee, that's fine, but will he make any provisions to meet back up with the others later?

Also, looking for actions for Coldan, Cassandra, Aridha, and Markus (RA, if you want to continue to NPC Markus for the duration of this battle, that would be fine).


[sblock]Combat Mechanics Round 4]
Sauce moves, attacks Cassandra with Bite. Attack Roll 9+2=11, MISS.
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Initiative Order, Round 4

22: Sauce the Dog
18: Taren (6/7 hp)
18: 2 Bounty Hunter Thugs (Thug #1 -5 hp, 4 Nonlethal Damage, Unconscious.);(Thug #2 -8 hp, Dying)
17: Coldan (13/14 hp)(+1 Fighting Challenge vs. Thug #1)
13: Torrent
9: Cassandra (7/7 hp, 5 Nonlethal Damage)
7: Aridha (10/10 hp, 6 Nonlethal Damage)
7: Xander
6: Bounty Hunter Scout #1
6: Markus (9/10 hp)
6: Bounty Hunter Scout #2
 

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