Masks of Nyarlathotep: OOC [CoC d20]

Arabesu said:
So starting money should be on average $5000? Wow that seems like a lot for 1925. I guess if you want to buy a car it isn't but otherwise...

We'll probably need the money to cover our travelling costs :D ... if I remember correctly, Masks has the PCs travelling all over the world.

But I am afraid I don't really know how much $5000 are in 1925. (I mean, I could say what you could buy for 5000 Reichsmark in 1925, but contemporary American prices are unfortunately beyond me.)
 

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Arabesu said:
Thanks for the comments Douane; I think the defensive options are better, so I revised.

Why does Bluff not add to diplomacy? In all of the other d20 systems it does? That seems odd that CoC would be unique. Doesn't really matter, diplomacy +11 is still pretty good. :)

If you happen to have the CoC book, handy would you be willing to price out the items I've suggest Fanny would want? The rest would go to her wardrobe. If not, I can probably borrow my friend's book indefinitely later on in the week.

Aargh, too little ... too late! The story of my life! ;)


Regarding Bluff, CoC D20 has less synergies in general. (Bluff still adds to Intimidate and Sleight o. Hand.) They probably wanted to avoid the 3.5 syndrome of getting +6 to diplomacy on snyergies alone. [Just exploited that for a PbP PC here. :] ]


Will go over the equipment lists immediately.
 

Fangor the Fierce said:
Ok, character posted, but need some info/feedback. How many feats am I granted, Offensive Option taken, I currently have 3 listed, but am I allowed one of the Weapon Proficiency's free, so that I may actually take another feat?

Other than that, see anything wrong with the mechanics that I may have overlooked?

Number of Feats:

2 at first level
1 at third level

1 free weapon proficiency feat for PCs with the offensive option.



Cant find anything wrong on the mechanic side. :)
 

Hi,

Sorry for the late reply - ENW's magnificient notification system seemingly forgot me again...

I have a very important exam on Wednesday in week.

Would it be okay if I sent my character in then.

I have the sheet ready already, and could send it to you via email,
but I fear I won't have the time for the proper encoding right now.

Apart from that, I am eager to start! :)
 


one more feat

Fangor, if I understand correctly you get one more feat to select since you have the offensive option and hence a bonus weapon prof.... maybe I'm wrong, but that is how I interpretted earlier posts.

So ya, what Douane said.

Man he is everywhere.
 
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Fanny's equipment:

Handgun, generic (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire) - Papa O’shea’s service revolver kept in her handbag - I'd assume this to be a .38 Special revolver (which would cut the number of rounds down to 6). $25
Leica I, 35 mm camera, new top of the line 1925 model + 40 frames of film - Box camera $2.29 + 40x film (24 exposures) $7.60
Xenon Flash Lamp with 10 bulbs - not given (were Xenon flash lamps even already in common private use in 1925 ? )
Stylish designer handbag. - Silk handbag $4.98
Lock Picks – also in handbag - Lockpicking tools $30.00
Small 4’’ pocket notebook, leatherbound. - not given


Still a little bit left for wardrobe. :p


[Edit] Fun facts about the Leica Ia:
- Ia models were uniformly black, unless customized later after the purchase.
- The Leica Ia will be presented to the public in about 2 months in-game time (March 7th, 1925), so Fanny seems to have made some very good contacts to get one early.
- Your picture shows a later model, probably an Ic manufactured after 1930.
 

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Thanks for the quick replies. So, what feat would be best suited for this kind of guy? I see him as a quick draw, and possibly even using two guns at once. Ambidexterity; would that be useful for that? Otherwise, it's Point Blank Shot to set up for those tiered feats of Far Shot, Precise Shot, etc..

I think the feats are the only thing holding me back. Perhaps dropping Rifle Prof and Quick Draw to go for Pistol Prof with Point Blank Shot, Precise Shot and Shot on the Run or Far Shot. Choices, choices...
 

It's hard to say, Fangor.

The Two-Gun route would swallow two feats for Ambidex. and 2-Weapon-Fight alone and still yield another -2 on to-hit rolls which, given our present level, I still find rather significant.

Regarding the rifle, do you think we'll (or you'll) have enough occasions to actually carry one and use it? I'm a bit sceptical unless we'll be doing a Quartermain.



BTW, am I the only one to be irritated a bit by the feat selection presented? Most are either combat feats or truly imaginative +x to skill y feats. Especially the former category seems a bit forced, considering that this Cthulhu and not a Splatter-movie. [Rant-end. :) ]
 

Yeah, the feat selection is a bit too ??? It's either fight or skill, nothing for flavor and such. Yeah, I am seriously thinking of dropping the rifle, and going with some other feat for the pistol. So, Wpn Prof Pistol, Point Blank, shot on the run, and rolling shot might be a good combo to have.
 

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