D&D 4E Ranged Cover rules all hosed up in DDM2 (/4E?)

not to defend the rule, but charecters are supposed to be more mobile in 4thed, perhaps making this a "corner case" in more ways then one.
 

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Its worth noting that gargantuan and colossal creatures aren't covered in the basic DDM rules.

Does the situation look absurd with a tiny, small, medium, large or even huge creature? Because thats all the rules are dealing with...


But really, its just an extreme corner case of the usual cover abstraction in minis games.
 
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TerraDave said:
not to defend the rule, but charecters are supposed to be more mobile in 4thed, perhaps making this a "corner case" in more ways then one.

This one is actually pretty independent of character mobility - the character has to be even with the wall or (possibly - the grid's too small for me to check) far north of the dragon to attack it without cover. Even if he was three spaces north and one space west of where he is now, the dragon'd still be getting cover.

On the other hand, I'm now pretty much in agreement with Celebrim - almost any rule for cover is going to be either highly complicated or have annoying edge cases, and as such this rule is as good as any other simple rule, because when it's very wrong, well, there's a DM sitting there to say no, dude doesn't have cover.
 

Benimoto said:
That's not a new rule. That's been there all through 3.5. If even a colossal dragon's toenail has cover, the whole dragon has cover.

Huh, that's odd. I'd always read it the other way around. It's a bad rule - in 3.5e, DDM 2, and 4e. Elephants should not be able to take cover behind lampposts.

I don't, however, have a clean and elegant fix.
 

Imban said:
I looked up the 3.5e rule, but it seems rather inconclusive whether it means one square or the corners of every square the target occupies.
Well the rule seems designed for medium creatures, and doesn't take large or larger creatures into account, so I agree that it's inconclusive by itself.

What has me convinced, is that later in the cover section, under a heading called "Big Creatures and Cover" it mentions that for melee cover against big creatures, you can break it down into individual squares and if you can attack any single square without cover, you can attack the whole creature as if it didn't have cover. The implication there, is that since it doesn't say so for ranged cover, that you can't do that. But, like I said, it's inconclusive. The 3.5 combat rules don't seem designed for a very legalistic reading.

Blossoms said:
Interesting. If it was changed to something along the lines of:

"To determine ranged cover, the attacker chooses a corner of its square. If the attacker can draw a line from this corner to every square in the defenders space with no blocking terrain there is no cover."

It might be a bit more sensible

The main problem I see with that rule is, unless I'm mistaken, it makes it hard or impossible for a medium creature to have cover.
 

Celebrim said:
It does to me, though I must point out that you can still design edge cases. Suppose instead that the dragon is collosal and its south edge is 5' below the current case. Then, even though there is 30' of dragon extending north beyond the wall, and only 1 square that can't be seen, the dragon gets just as much cover as if only 5' of the dragon extended beyond the wall and only one square of dragon could be seen.

The basic problem is the lack of granularity. Whatever absolute rule we come up with is going to have problems describing something this complex.

I agree with the granularity issue, though making the creature colossal and moving it 5ft south does not give it cover. See the first attachment in this post - a line can be drawn to every square of the creature with no cover. You must move it 10ft south, as in the second attachment.
 

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Benimoto said:
Well the rule seems designed for medium creatures, and doesn't take large or larger creatures into account, so I agree that it's inconclusive by itself.

What has me convinced, is that later in the cover section, under a heading called "Big Creatures and Cover" it mentions that for melee cover against big creatures, you can break it down into individual squares and if you can attack any single square without cover, you can attack the whole creature as if it didn't have cover. The implication there, is that since it doesn't say so for ranged cover, that you can't do that. But, like I said, it's inconclusive. The 3.5 combat rules don't seem designed for a very legalistic reading.



The main problem I see with that rule is, unless I'm mistaken, it makes it hard or impossible for a medium creature to have cover.

Heh, you're right. Doh. :)
 

Benimoto said:
The main problem I see with that rule is, unless I'm mistaken, it makes it hard or impossible for a medium creature to have cover.

Impossible, actually, because if any line is open it has no cover and if none are there's no line of effect.

Obviously, this rule would need to only apply against Large and larger creatures, which would make it more complciated. (Of course, it's not by much, so that's a level of complexity a lot of GMs would be willing to put up with.)
 


a clear line to the center and all corners of the adjacent squares...

but you could also make the rules a bit more logical: if you are so near to cover, it is easier to dodge, because you know one direction that is safe. (You are not standing around doing nothing. It is assumed you constantly dodge etc.)
 

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