garyh
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Bruk sug Hlak
Male Orc Brb1/Hero6: HD 1d12+6d4+49; hp 79; Init +2 (+2 Dex); Spd 40ft; AC 20 (+2 Dex, +5 armor, +3 natural); Reach 15 ft (5 natural, +5 Improved Reach, +5 weapon size increase), Melee gargantuan greataxe +1, +15 (4d6+19/crit 20/x3); Ranged javelin, +6 (1d6+13/crit 20/x2, range 30'); SA Great Cleave, SQ Darkvision 60ft, Light Sensitivity, Rage 1/day; AL CG; SV Fort +12, Ref +7, Will +5; Str 31 (47 for determining lifting and carrying capacity), Dex 14, Con 24, Int 10, Wis 10, Cha 6.
Skills (total/ranks): Intimidate (2/4), Jump (46/4), Ride (6/4), Wilderness Lore (4/4).
Feats: Power Attack, Cleave, Great Cleave.
Super Powers:
Fast Healing (9 HrP): Mystical. Persistent. Bruk gains Fast Healing 1. Bruk heals 1 point of damage per round. Base rank 9.
Heightened Constitution (9 HrP): Mystical. Persistent. Bruk gains a +6 to Constitution. Base rank 3. Increased Effect x2 (6 ranks).
Heightened Defenses (6 HrP): Mystical. Persistent. Bruk gains a +3 to natural AC. Base rank 2. Increased Effect x2 (4 ranks).
Heightened Reflexes (2 HrP): Mystical. Persistent. Bruk gains a +2 to Reflex saves. Base rank 1. Increased Effect (1 rank).
Heightened Strength (9 HrP): Mystical. Persistent. Bruk gains a +6 to Strength. Base rank 3. Increased Effect x2 (6 ranks).
Heightened Will (2 HrP): Mystical. Persistent. Bruk gains a +2 to Will saves. Base rank 1. Increased Effect (1 rank).
Increased Reach (2 HrP): Mystical. Persistent. Bruk's natural range increases by 5 feet. Base rank 2.
Mighty Lifting (3 HrP): Mystical. Persistent. Bruk gains a +10 effective bonus to Strength for determining his lifting and carrying capacity. For the purposes of carrying and using objects such as weapons, Bruk's effective size category is increased by 2. Base rank 2. Increased Effect (1 rank).
Super Strength (6 HrP): Mystical. Persistent. Bruk gains a +3 bonus to melee weapon and hurled weapon damage rolls, Strength checks, and Strength-based skills. Additionally, Bruk gains an effective +6 bonus for the purposes of determining how much he can lift and carry. Base rank 2. Increased Effect x2 (4 ranks).
Possessions (worn): Chain Shirt +1, Cloak of Resistance +1, Amulet of Health +2, Gauntlets of Ogre Power, Ring of Jumping, gargantuan Greataxe +1, Javelins (20), Daggers (5), Backpack, Explorer's Outfit.
Possessions (in backpack): bedroll, flint and steel, sack, trail rations (10 days), waterskins (4), whetstone, cure moderate wounds potion, cold weather outfit, 19 GP, 7 SP, 8 CP.
Total gear weight: 180 lbs.
Capacity: 5,547 lbs./11,093 lbs./16,640 lbs.
Description: A hulking beast of an orc, Bruk stands six and a half feet tall, and weighs a solid 280 pounds. His green skin is darkened by exposure to more sun than the average orc, and his black eyes look out from beneath a mane of finely braided dark hair. He bears many scars from his time with his orc tribe, but the most distinctive part of Bruk's appearance is the gargantuan greataxe strapped to his back. Nearly as large as he is, Bruk has curiously never had a town guard ask him to turn it over. Either they don't think it could possibly be a real weapon, or they aren't sure and don't want to find out.
Personality: Bruk is much kinder than he appears - though, admittedly, that isn't saying much. Since gaining his powers, he has forged his own path away from the orc tribes, using his abilities to aid those who do not at first trust him. Bruk is unphased by this; he is positive that when people see the good he does, they will evaluate him by his deeds, not his green skin. Brighter than the average orc, Bruk is smart enough to know which end of the axe to swing. Nonetheless, he has as little social grace as most orcs, and he often speaks in a manner even the most rustic human farmer would find rude.
History: Bruk had lived his whole life with his orc tribe, hunting, raiding, warring - typical orc activities. Three years ago, however, his tribe was attacked by a half-dragon troll wizard and his summoned minions. His tribe destroyed the minions at great cost, and began laying into the troll. Severely weakened and encircled by a horde of orcs, the troll began casting a spell. Bruk tackled the troll, and his momentum carried him and the troll into the nearby tribal bonfire. The troll perished in the blaze as arcane energy surged around Bruk. Somehow, Bruk stepped forth from the blaze, alive and whole, coated in shimmering troll blood that quickly sunk into his skin. He was both hailed as a hero by his tribe and feared, for none should have survived the flame. Slowly, Bruk began displaying... powers. Incredible strength, the ability to heal wounds as fast as he suffered them... who knew what would manifest next? The chief feared a confrontation with Bruk, and exiled him from the tribe. Since then, he has wandered, helping those in need, and slowly gaining the full measure of his powers.
Male Orc Brb1/Hero6: HD 1d12+6d4+49; hp 79; Init +2 (+2 Dex); Spd 40ft; AC 20 (+2 Dex, +5 armor, +3 natural); Reach 15 ft (5 natural, +5 Improved Reach, +5 weapon size increase), Melee gargantuan greataxe +1, +15 (4d6+19/crit 20/x3); Ranged javelin, +6 (1d6+13/crit 20/x2, range 30'); SA Great Cleave, SQ Darkvision 60ft, Light Sensitivity, Rage 1/day; AL CG; SV Fort +12, Ref +7, Will +5; Str 31 (47 for determining lifting and carrying capacity), Dex 14, Con 24, Int 10, Wis 10, Cha 6.
Skills (total/ranks): Intimidate (2/4), Jump (46/4), Ride (6/4), Wilderness Lore (4/4).
Feats: Power Attack, Cleave, Great Cleave.
Super Powers:
Fast Healing (9 HrP): Mystical. Persistent. Bruk gains Fast Healing 1. Bruk heals 1 point of damage per round. Base rank 9.
Heightened Constitution (9 HrP): Mystical. Persistent. Bruk gains a +6 to Constitution. Base rank 3. Increased Effect x2 (6 ranks).
Heightened Defenses (6 HrP): Mystical. Persistent. Bruk gains a +3 to natural AC. Base rank 2. Increased Effect x2 (4 ranks).
Heightened Reflexes (2 HrP): Mystical. Persistent. Bruk gains a +2 to Reflex saves. Base rank 1. Increased Effect (1 rank).
Heightened Strength (9 HrP): Mystical. Persistent. Bruk gains a +6 to Strength. Base rank 3. Increased Effect x2 (6 ranks).
Heightened Will (2 HrP): Mystical. Persistent. Bruk gains a +2 to Will saves. Base rank 1. Increased Effect (1 rank).
Increased Reach (2 HrP): Mystical. Persistent. Bruk's natural range increases by 5 feet. Base rank 2.
Mighty Lifting (3 HrP): Mystical. Persistent. Bruk gains a +10 effective bonus to Strength for determining his lifting and carrying capacity. For the purposes of carrying and using objects such as weapons, Bruk's effective size category is increased by 2. Base rank 2. Increased Effect (1 rank).
Super Strength (6 HrP): Mystical. Persistent. Bruk gains a +3 bonus to melee weapon and hurled weapon damage rolls, Strength checks, and Strength-based skills. Additionally, Bruk gains an effective +6 bonus for the purposes of determining how much he can lift and carry. Base rank 2. Increased Effect x2 (4 ranks).
Possessions (worn): Chain Shirt +1, Cloak of Resistance +1, Amulet of Health +2, Gauntlets of Ogre Power, Ring of Jumping, gargantuan Greataxe +1, Javelins (20), Daggers (5), Backpack, Explorer's Outfit.
Possessions (in backpack): bedroll, flint and steel, sack, trail rations (10 days), waterskins (4), whetstone, cure moderate wounds potion, cold weather outfit, 19 GP, 7 SP, 8 CP.
Total gear weight: 180 lbs.
Capacity: 5,547 lbs./11,093 lbs./16,640 lbs.
Description: A hulking beast of an orc, Bruk stands six and a half feet tall, and weighs a solid 280 pounds. His green skin is darkened by exposure to more sun than the average orc, and his black eyes look out from beneath a mane of finely braided dark hair. He bears many scars from his time with his orc tribe, but the most distinctive part of Bruk's appearance is the gargantuan greataxe strapped to his back. Nearly as large as he is, Bruk has curiously never had a town guard ask him to turn it over. Either they don't think it could possibly be a real weapon, or they aren't sure and don't want to find out.
Personality: Bruk is much kinder than he appears - though, admittedly, that isn't saying much. Since gaining his powers, he has forged his own path away from the orc tribes, using his abilities to aid those who do not at first trust him. Bruk is unphased by this; he is positive that when people see the good he does, they will evaluate him by his deeds, not his green skin. Brighter than the average orc, Bruk is smart enough to know which end of the axe to swing. Nonetheless, he has as little social grace as most orcs, and he often speaks in a manner even the most rustic human farmer would find rude.
History: Bruk had lived his whole life with his orc tribe, hunting, raiding, warring - typical orc activities. Three years ago, however, his tribe was attacked by a half-dragon troll wizard and his summoned minions. His tribe destroyed the minions at great cost, and began laying into the troll. Severely weakened and encircled by a horde of orcs, the troll began casting a spell. Bruk tackled the troll, and his momentum carried him and the troll into the nearby tribal bonfire. The troll perished in the blaze as arcane energy surged around Bruk. Somehow, Bruk stepped forth from the blaze, alive and whole, coated in shimmering troll blood that quickly sunk into his skin. He was both hailed as a hero by his tribe and feared, for none should have survived the flame. Slowly, Bruk began displaying... powers. Incredible strength, the ability to heal wounds as fast as he suffered them... who knew what would manifest next? The chief feared a confrontation with Bruk, and exiled him from the tribe. Since then, he has wandered, helping those in need, and slowly gaining the full measure of his powers.
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