The Malazan Book of the Fallen: The Burning of Kindle

Durzo replies, "Not too worry, I will stay about 30-40 feet ahead, depending on the shadows and such en route. If somebody ambushes me, you guys are close enough to support me I should think."

Now that his companions are ready he moves ahead to scout their path to escort Candour to her destination.
 

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[sblock=Durzo]On studying Goble's open, round countenance you cannot discern anything about his expression or manner that hints at falsehood. His words are genuine.

Anyone you walk past pays you little attention, you surmise they take you for a lowly guardsman or mercenary. There are no light sources on this street, as such. Light from windows in houses lining the street is the only source of illumination apart from Teth's conjured light.

Scouting ahead, you note that one side-street is particularly dark - experience would tell you it is a fine place for an ambush. The skittering of something across roof slates draws your eye to a house on the very corner of the road you are to take to Candour's house but nothing appears silhouetted by the moon.[/sblock]

Teth's warren-fire casts a dull circle of light around himself, Helicraters and the bonewitch but throws nearby shadows into stark relief. Light from windows scythes across the cobbled street, dim but allowing you to see clearly for ten or so feet ahead.
Candour shuffles along between the two of you, holding her hood and cloak close about her.
"Your friend dances through the shadows better than a Claw" rasps Candour, jerking her head in the direction of Durzo who is now hard to see in the dim light. Indeed, neither Teth nor Helicraters can make out the form of their comrade ahead.
The undead witch turns her head towards Helicraters, reaching out a hand towards his armour but not touching it.
"She must have been so angry with you, child" she murmurs, half to herself then adds in an urgent tone "A warren has opened here tonight, somewhere nearby...it carries the breath of ash..I do not know it..."

[sblock=Helicraters]Where Candour's hand hovers, your armour will tingle slightly. There is no pain and nothing untoward happens but you have the impression that the witch has garnered some information from it....who knows with mages?[/sblock]

[sblock=Teth]Your own knowledge of the Warrens does not indicate a particular one that fits the witch's odd description, but a ripple of power flows across your 'magical' senses and you also sense that a warren has opened nearby but you cannot tell the 'flavour' of it. Because of this uncertainty, the best you can do is determine that it is either near to you and a powerful unveling (i.e. someone entering this world through a warren), or further afield in the city and of lesser power (i.e. another mage doing something similar to yourself - does that make sense?).[/sblock]

======
FYI For everyone: I'm going to tell you this because you would all either know, have heard of it or one of you would have known and told the others. The Claw are the Malazan Empire's assassins. They are adept at poison-craft, magery and more orthodox approaches to assasination and should be considered particularly dangerous. Empress Laseen created the Claw as part of the assertion of her power when she took the throne of the Empire. Just something to bear in mind!
 

Durzo gives a soft whistle, the signal that his companions should proceed with caution. He fades further into the shadows, gets his bow ready, and prepares to cover the two areas where he thinks an attack might come from.
 


[sblock=Durzo]Your careful eye is drawn to a patch of darkness in a nearby alleyway, no matter how the light falls around it the patch remains impenetrable to your sight. The sound across roof tiles came from the building that alleyway sits next too. A small metal object whips out of the alleyway towards your companions[/sblock]

Candour grunts as something strikes the centre of her forehead, she stumbles back. A small throwing knife appears to have lodged itself in her head, the neat handle jutting out from the papery skin stretched across her skull.
On looking around you, there are no others in the street and the knife has been thrown from some distance ahead. Durzo remains unseen up ahead of you, his earlier whistle-warning having made its way to your ears.
Two people emerge from the shadows of a doorway about ten feet to the left of the group, wrapped in black cloaks with hoods hiding their faces. One of them carries a crossbow and is swinging it in your direction.
"Is this the one?" asks the figure with the cross bow, the voice neutral but vaguely feminine.
"Yes...though I was not aware there were guards...kill them" says the other.

OOC
We're about to enter some combat! So bear with me....
Durzo can act first - because he will have noticed something earlier.
If I could get a note of all your initiative scores, that'd be great. Then we can get on with our encounter in initiative order thereafter.
I've got those maps aswell - these are the small versions but one details the streets and districts of Kindle, whilst the other details places of importance - you'll see the Griffin's Nest and Candour's House on that one. If anythings not clear, just give me a shout!
You guys are currently walking along the dotted line that is the boundary between the Gadrobi Quarter and the Plaza of the Houses near the centre of the city...heading out to Candour's House on the plains.
 

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Durzo1.jpg

Durzo’s CS
<<OOC: Not quite sure I am doing this right but here goes.>>

Durzo, seeing an object fly towards his companions, decides whatever threw it must be hostile and fires a magic blast from his bow. He remains in place hiding in the shadows.

[sblock=Actions]Initiative (1d20+12=22)
Surprise Round?
Standard Action: Ranged Attack (1d20+9=18) with Magic Bow with Accurate Arrow (+2 more?)

Damage: 6+4 for Surprise Attack
Move Action: Hide again Stealth (1d20+14=25)[/sblock]
 

Teth (Tough +6, Fort +7, Reflex +, Will +11; Defense +4)

Teth looks at the situation, ready to cast a new spell.

[sblock=ooc]
BTW: Durzo is PL 10 with jis bow
(att +9(+11), dam +10. Both attack specialization and sneak attack count for PL purpose. Just to say.

Initiative (1d20+1=14)


Warren Telas (35 PP):

Blast (Fire, Autofire, Penetrating) +4 (16 PP)
AP: Blast (Fire, Line) +5 (1 PP)
AP: Blast (Fire, Cone) +5 (1 PP)
AP: Obscure (smoke) (smell and sight, Selective) +5 (1 PP)
AP: Fire Control +8 (1 PP)
AP: Environmental Control (Heat, Light) (Independent, Total Fade) +5 (1 PP)

Immunity Fire (10 PP) (already active)
Strike (Aura, Fire) +4 (4 PP)
[/sblock]
 

[sblock=Durzo]Your arrow strikes the very centre of the shadowy area ahead, but you hear the metal of the arrowhead skitter across stone - it sounds as though it missed. Stepping back into the shadows yourself, you do hear a hiss of surprise from the area you fired your arrow into[/sblock]

The cloaked woman hefts her crossbow and fires at Teth, the bolt spinning towards him in the darkness and striking him. The air ripples slightly as the bolt cuts through the wards of his bracers.

[sblock=Teth]Can you give me a Toughness save vs a DC of 16? Don't think your bracers are useless, this was just an extraordinarily good shot...apologies :p[/sblock]

The second cloaked figure remains still, seeming content to watch the woman's attack.

Candour has fallen to her knees, one hand reaching up to touch the handle of the throwing knife that now protrudes from her forehead, muttering something under her breath.

OOC
If you guys can post your next actions - that's the surprise round out of the way and your attackers got to act first.
And I'm not a whizz with the combat rules, so if you think there's something not quite making sense then give me a shout!
 

The warrior sees the undead lich falls back with the knife in its head. Believing it mortally wounded, Helicrates griths his teeth, draws his sword and charges the nearest of the two attackers. "You will pay direly for you insolence maggot!" and he swings his sword hastily.

Initiative: 18
Attack: 12 (if hit, lethal damage is 5, paralisis is 4 and Absortion(physical) is 2)
 

Not sure if his first arrow hit or not, Durzo shifts to the other target. It's moving and aggressive so it may be more of a threat. He fires and then moves location trying to hide again.
[sblock=Actions]Was hoping you knew more what you were doing Friday, 'cause I don't. :p
Standard Action:
Ranged Attack (1d20+9=16) with Magic Bow with Accurate Arrow (+2 more?)
Damage: 6 (+4 for Surprise Attack?)
Move Action: Hide again Stealth (1d20+14=15) Oops[/sblock]______________________

Durzo1.jpg
Durzo’s CS
 

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