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Ingot shakes its head as the others work on the coffin. When the corpse emerges, it wonders, "Why did they bury it with a perfectly good sword and armor?"
Kasha jumps hurriedly back as the lid bursts open, grimacing in revulsion as the rotting figure emerges. "Oh, gross," she murmurs, staring with appalled fascination.
RAM TIGER snarls with glee and sweeps his claws low at the zombie's ankles, sending it flying onto its back. He then jumps back and gets ready for another assault.
[sblock=Actions]Standard:Takedown Attack vs AC; hit; the target takes 8 damage, is marked until EONT and knocked prone. Move: Shift to J5[/sblock][sblock=Statblocks]RAM TIGER, Male Gnoll Fighter 2 Passive Perception: 19, Passive Insight: 12 AC: 21 (20 bloodied), Fort:19, Reflex:15, Will:12 -- Speed:6 HP:40/40, Bloodied:20, Surge Value:10, Surges left:11/11 Initiative: +4, Action Points: 1 Powers:Grappling Strike, Cleave, Combat Challenge, Takedown Attack, Ferocious Charge, Forceful Drag, Second Wind, Seize and Stab
Opportunity Attack:Grappling Strike; +11 vs. AC; 1d6+5 damage and the target is grabbed (until escape or until EONT), the target's movement stops for that action and it is marked until EONT.[/sblock]
"RAM TIGER, look out!" Dorn pulls a ball of icy arcane power out of the ether and hurls it with unnatural force at the still-more unnatural zombie, but the undead seems unaffected by the blast. Dorn quickly steps behind the comforting form of Ingot. (Move to C5)
(Dorn will delay his turn until after RAM TIGER - that will give him a chance to move one square in any direction to avoid being in the blast. If not, we'll need another attack roll against RAM TIGER's reflex. Dorn's attack misses the zombie - if for some reason it hits RAM TIGER, he will take 20 cold damage and be slowed till end of Dorn's next turn.)
[sblock=Dorn Stat Block]
Dorn, Half-Orc Sorcerer 5
Passive Perception 11, Passive Insight 11
AC 19, Fort 14, Reflex 17, Will 19 (base defenses)
HP 42/42 Bloodied 21 Surge Value 10, Surges 7/7
Speed 6, Initiative +9
Action Points: 1
Current Effects
Wild Soul: force (Resist 5 force and ignore first 5 force resistance)
Encounter Resources
Bedeviling Burst
USED Ice Dragon's Teeth
Furious Assault
Half-Orc Resilience
Goblin Stompers
Second Wind
Use Action Point
Daily Resources
Ice Javelins
Moon and the Stars
Deep Shroud
Deathstalker Dagger
Repulsion Leather Armor
The zombie gets up from RAM TIGER's viscous attack. He then lunges at RAM TIGER, grabbing him by the throat and lifting him up with his inhuman strength.
[sblock=actions]
Move:Stand up from Prone
Move: Shift to I5
Minor: Choke: 24 vs reflex. Hit, RAM TIGER is grabbed until he escapes. DC 28 Athletics check or 24 Acrobatic check to escaped.
[/sblock]
[sblock=Combatants]
Zombie Warrior: Marked EONT
HP 296/304; Bloodied 152
AC 19; Fortitude 23; Reflex 19; Will 21
Immune disease, poison; Resist 10 necrotic; Vulnerability 5 radiant
RAM TIGER: Grabbed until he escapes DC 28 Athletics check or 24 Acrobatic check to escaped.
[/sblock]
[sblock=Terrain Info]
The space with the casket is difficult terrain.[/sblock]
GM:
Note: The priest and the weird youth following you are off the map.
Ingot lumbers forward and swings its blade in a wide arc, burying its sharp edge in the zombie's neck. Acid sprays from the blade, and a glowing hammer symbol hovers over the thing, showing Kasha where to strike.
[sblock=Actions]Move: to H6
Standard: Righteous Brand (1d20+11=31, 1d12+5=15) Crit! Total damage is 17 + 4 (bleh) = 21. Kasha +3 to melee attacks TENT.[/sblock]
[sblock=Ingot stat block]Ingot- Neuter Warforged Cleric 5
Passive Perception: 15, Passive Insight: 15
AC:20, Fort:17, Reflex:14, Will:19 -- Speed:5
HP:40/color]+5/47, Bloodied:23, Surge Value:11, Surges left: 8/9
Initiative +1
Action Points: 0, Daily Item Uses: Used, Second Wind: Not Used
Powers: Sacred Flame, Righteous Brand, Healing Word(x2) Healing Strike, Split the Sky, Warforged Resolve, Channel Divinity (Divine Fortune/Turn Undead) Avenging Flame, Shield of Faith, Hallowed Advance Acidic Fullblade, Acidic Fullblade, Flame Bracers
[/sblock]
[MENTION=64945]ryryguy[/MENTION] I think your stat block is wrong, you should have 1 action point from the extended test and some of your powers are crossed off (did you use a channel divinity feet?). Also did you use your acidic fullblade power?