Mercurius
Legend
How do you make NPCs? Do you follow the guidelines in the DMG or do you make a complete character through Character Builder?
What I am looking for is something somewhere between the two. I want to start using some regular "companion" NPCs in my group, the type that travel with the party for a time, but I want more detail than the route given in the DMG but less detail--and easier playability--than making a complete PC through Character Builder. Basically I don't want to have to run a complete PC with all the power options and such, but I want a few more options than just one at-will and one daily (which is I think what the DMG recommends). What is a good balance? Specifically I would like said NPCs to be of the same general power level as an equivalent PC, but with less options.
I'm thinking Monster Builder is still the way to go, but does anyone have any homemade NPC sheets they would like to share? Or tips on making NPCs?
Thanks!
What I am looking for is something somewhere between the two. I want to start using some regular "companion" NPCs in my group, the type that travel with the party for a time, but I want more detail than the route given in the DMG but less detail--and easier playability--than making a complete PC through Character Builder. Basically I don't want to have to run a complete PC with all the power options and such, but I want a few more options than just one at-will and one daily (which is I think what the DMG recommends). What is a good balance? Specifically I would like said NPCs to be of the same general power level as an equivalent PC, but with less options.
I'm thinking Monster Builder is still the way to go, but does anyone have any homemade NPC sheets they would like to share? Or tips on making NPCs?
Thanks!