Pathfinders are Up!
Auron stirs; it takes him a few moments to catch his breath as he holds his head up. Some sort of crablike creature is chomping on his legs with its claws.
"Ahhh! What in the name of all the spirits is this thing?" he shouts, standing up, more scrambling as he feels sick and numb from something.
The creature nibbling on his toes takes advantage of the barbarian's position as he stands, taking another nip with a large pincer.
The man looks around, apparently there are others in his situation, but these creatures are between him and his beloved weapon, the large hammer lying amongst a pile of gear strewn on the beach. With a roar of anger, the man shouts
"I'll teach you to battle with a warrior of the Shiikirri-Quah!" the man bellows, as he kicks the creature as hard as he can, a powerful blow from his heavy booted feet. The thing goes flying across the beach, landing on its back with legs curled up. It's not moving.
[sblock=Auron]
AoO (Claw) (1d20=18), Damage = 1. You take 1 point of DEX damage from the poison, and I'll need another Fort Save (DC10) this round.
Very cool pic![/sblock]
Lerissa lashes out at the monstrosity attacking her as she makes for the pile of gear. Her fist thuds solidly into the spiny side and its carapace cracks, but it's still got some fight left in it. It takes a stab at her as she passes but she dodges deftly, and the long stinger embeds itself in a driftwood log. The eurypterid struggles briefly, and pulls the stinger free in time to chase after Lerissa as she runs to the gear.
The thing is faster than it looks, and it catches up to her as she scoops her scimitar from the pile. Pincers and tail fly all around, and the Tiefling feels the sharp pain as she's pinched and stung.
[sblock=Lerissa]
AoO (1d20=1) (Critical Miss Threat)
AoO (1d20=15) (Critical Miss Confirm: No Critical Miss)
TH (Claw, Claw, Tail) (1d20=3, 1d20=19, 1d20=15).
Take 2 points damage, and I need a Fortitude Save (DC 10).[/sblock]
Abraxis scoots back cautiously and takes the opportunity to stand. The creature attacking takes the opportunity to try for a pinch of flesh, but the pincer clacks shut on air. The Sorcerer calls upon his magical talents to conjure a small ball of silvery-gold fire, and hurls it at the nearest enemy. The flame flies true, but splashes harmlessly over the spiny carapace. With a short lunge, the thing goes into full attack mode but Abraxis bobs and weaves his way through the flurry without harm.
[sblock=Abraxis]
AoO (1d20=11)
To Hit (Pincer, Pincer, Tail) (1d20=9, 1d20=6, 1d20=6)
Heavenly Fire has no effect against Neutral creatures.[/sblock]
[sblock=Status]
Code:
[u]Combatant AC/ T/FF -HP Condition[/u]
Ochre Eurypterid 14/12/13 08 NL Dead
Ochre Eurypterid 14/12/13 02 NL
Ochre Eurypterid 14/12/13 00
Auron 12/12/08 04 Sickened*/-1 DEX
Abraxis 16/12/14 02 Sickened*
Lerissa 12/12/10 03 Sickened*
Leaf 10/10/09 00 Unconscious/Prone
*-2 to all rolls
[/sblock]
GM: | Think I got it all right this time. But probably not . . . | |