Mercianden continues to tap on the table before pausing to pick up his wine goblet. The tables vibrations do not continue on and all is silent as the merchant takes a sip.
Coreuth and Holphin both get quickly up from the table and before anyone can say anything...
The silence is broken and the group watches in awe as the end of the table where the merchant sits rears up. Dishes and silverware clatter as they slide down the table along with the white cloth.Wine glasses topple and the center piece moves towards the opposite end as the table bends almost in half as it towers above the sitting merchant. Mercianden doesn't move but sits there staring in shock over the rim of his glass.
Then a quick move has two table legs bucking out like a wild horse put into reins. The legs slam into Mercianden's chest sending the merchant, chair and all, sliding back to slam against one wall. The wind knocked out of him Mercianden lies on the floor barely conscious.
The table drops back down onto it's six legs, the remains of dinner still half on it. And it makes an odd scraping noise as it moves a little to the left and then right, as if searching for someone else to lash out at.
OOC: Initiative is in order I believe.
[sblock=Combat]
Code:
[U]Character AC HP InHand/Condition[/U]
Frost 16 14 none/seated
Holphin 16 9 none/standing
Mandalo 16 14 none/seated
Daugar 13 13 none/seated
Raynucio 20 11 none/seated
Coreuth 16 7 none/standing
table 14 36 none/Hardness5
Treat seated as like being prone.[/sblock]
[sblock=Actions]
Surprise round:
Frost - none
Holphin - stand(move) 5'step back
Mandalo - none
Daugar - none
Raynucio - none
Coreuth - stand(move) 5'step back
table - attack(standard) Mercianden [/sblock]