The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra

As the dragon swoops down belching acid, Siveris fires a crossbow bolt into the darkness, which fails to find purchase

****

"Can't see a blasted thing inside that cloud!,"
Siv curses, "But as soon as I can, that lizard's going to get a shock to the system," he mutters with a twisted grin, as he affixes a small vial of vivid greenish fluid to a socket at the back of his side arm.

In the meantime he does what he can for his allies. He chucks another small glass vial into the roiling darkness, which shatters at Vimak's feet, releasing a cloud of spicy fumes. "Breath deep friends!," the gnome calls out, "That won't do anything for the dragon, but it should put some extra spring in your stride!"

He then backs away a few paces to put a safer distance between himself and the acid-spewing wyrm.

[sblock=Siveris Actions and Stats]When the dragon hits Kamotz's warhorse -
Immediate Interrupt: :ranged:Shocking Feedback vs. dragon = miss

****

Standard = Apply Bloodstinger Poison to Hand Crossbow = next successful hit with crossbow triggers secondary attack to inflict ongoing poison damage.

Minor = :close:Restorative Infusion = Vimak gains 20 THP. He can transfer any number of these to an ally as a minor action.

Move to E5

[sblock=statblock]Siveris Smythe - Level 4 Gnome Artificer (assassin)
Conditions: none
Passive Perception: 15, Passive Insight: 15, Init: +3
AC: 20, Fort: 15, Reflex: 18, Will: 17
Speed: 5
HP: 40/40, Bloodied: 20, Surge Value: 10, Surges left: 7/7
Action Points: 1, Second Wind: not used, Milestones:
:bmelee:Basic Atk: Dagger +4 vs AC, 1d4-1 dmg
:branged:Ranged Basic Atk: Poisoned Hand Crossbow +1: +6 vs. AC, 1d6+2 dmg, Range 10/20 (bolts: 75)
Powers-
Magic Weapon, Aggravating Force, Assassin's Shroud 1 2
Fade Away, Ghost Sound, Healing Infusion, Healing Infusion, Halo of Thorns, Shocking Feedback
Caustic Rampart, Restorative Infusion
Addergrease Leather Armor, Poisoned Hand Crossbow, Bloodstinger Poison x 2, Woundpatch x 3, Antivenom x 1, Slow Step Oil x 1
Combat notes: [/sblock][/sblock]
 

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Kamotz strikes in at the dragon, missing in the dark he feels the dragon strike back with a tail sweep cracking into him, the mighty warhorse holds firm and stops the attack knocking him back however.

Vimak almost takes a wing with his hit, the halberd slicing cleanly into the dragon, rendered blind it thrashes briefly with it's claws and retreats, getting up from beign already knocked to the ground by the valiant monk.

[sblock=map]
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[sblock=dragons move]

Reaction: tail strike hits vs. Kamotz- 7 damage

Move: stand up
Standard: attack twice with claws against Alnar and Kamotz, both miss due to blindness and mark.
Action Point: move back- I don't know if concealment stops opportunity attacks. Yes it has taken it's 3 damage from Alnar and Kamotz.

Damage taken so far 92
[/sblock]

OOC: If you make an attack post where it's attacking and I'l try and respond quick to tell you whether the dragon is there..
 

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If you had questions, this link is for an easy to understand, and concise explanation of stealth in 4e, Rules of Hidden Club If Kamotz PP beats the dragons stealth, he does get an OA, if the dragon is "hidden" Kamotz doesn't get an OA.

Does Kamotz passive perception 20 beat the dragons stealth check? If not, here is his first action. Also, the dragon only need take the damage from the attack vs Alnar, not the attack vs Kamotz. So it should be at 89 damage taken dragon was at 92 damage 3 radiant from Kamotz 3 fire from Alnar, got it...

Minor action, perception check 28




*Sniff* *Snort* *Sniff* *Sniff* *Ear-twitch* I know you're there scaled one! barks Kamotz boldly, Nothing can hide from Death foolish lizard. The cackle that erupts from Kamotz, is hyena like, manic and urgent all at once.
 
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Kamotz kicks his warhorses sides, Go on, find it. states the shifter casually. The beast of burden reluctantly moves forward until it noses the dragon, renewing the burning sensation across the warhorses face! The horse bucks as the shifter's flail makes its first swing, bringing the attack wide. The flail bashes Kamotz in the face, causing blood to spurt into the air. In bucking the horse throws off the last of the acid from the dragon.

I've found it again, this way! Bringing his flail back around, Kamotz puts all his power into the blow once again, over-exerting himself and...

[sblock=OOC]
all rolls include negative effects and positive effects.

Standard Blood of the Mighty on dragon
Kamotz takes 5 damage, is at 20/35
13 vs AC likely a miss
power is reliable and thereby not expended.

AP Standard Blood of the Mighty on dragon
Kamotz takes 5 damage, is at 15/35 and is bloodied
18 vs AC
33 damage

If this is a miss, the power is reliable and thereby not expended.


Kamotz warhorse takes 5 damage at beginning of turn
save vs ongoing at end of turn SUCCESS
[/sblock]

[sblock=Ministat]


Kamotz
Initiative +1 Passive Insight 20 Passive Perception 20 Senses Low-Light
HP 15/35 Bloodied 17 Surge Value 8; Surges Per-Day 9/9
AC 22 Fortitude 15 Reflex 14 Will 16
Second wind; Not Used
Action point; 0
Speed 5
At-will: Holy Strike, Lance of Faith, Divine Challenge
Encounter: Longtooth Shifting, Healing Word, Strength From Valor, Call of Challenge Healing Strike
Daily: Blood of the Mighty (may be used)






Warhorse

Initiative +3 Senses Perception +8; low-light vision
HP 14/58; Bloodied 29 Surge Value 14; Surges Per-Day 0/1
AC 17; Fortitude 16, Reflex 14, Will 14
Speed 8
S2.gif
Kick (standard, at-will)
+6 vs AC; 1d6+5 damage.
Z2a.gif
Trample (standard, at-will)
The warhorse can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack; +4 vs Reflex; 1d6+6 damage, and the target is knocked prone.
Charger (while mounted by a friendly rider of 3rd level or higher with the mounted combat feat; at-will)
x.gif
Mount
The warhorse grants its rider a +5 bonus to damage rolls on charge attacks.
Alignment Unaligned Languages -
Str 21 (+6) Dex 14 (+3) Wis 14 (+3)
Con 18 (+5) Int 2 (-3) Cha 10 (+1)


[/sblock]
 
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OOC: Do we reach a milestone after this battle?

Told out dragons are not so tough. Alnar says laughing, blasting the dragon with more burning fire.
[sblock=action]
Move:I3
Standard:Burning Spray south: 16 vs ref, 17 fire damage.

Effect:The next enemy that hits you with a melee attack before the end of your next turn takes fire damage =3.
[/sblock]

[sblock=stats]
Alnar Male Human Sorcerer 5
Alnar has 5 fire resistance. +2 healing surge value (Dragonling), ignores 5 fire resistance for attacks.
Passive Perception: +14, Passive Insight: +12, Init: +2
AC 15 Fortitude 16 Reflex 14 Will 19 -- Speed: 6
HP: 23/46, Bloodied: 23, Surge Value: 11, Surges left: 8/8
Action Points: 1
Basic Attack Staff of ruin +1: +9 vs AC 1d8+5
Ranged Basic Attack: N/A
Powers-
Burning Spray, Chaos Bolt, Blazing Starfall
Thunder Slam
Flame Spiral
Spatial Trip

Ice Javelins
Majestic Word
Inspiring Fortitude
Thunder Leap


Conditions -


Draco: (inactive)
Defense same as above.
Speed 5, fly 6 (hover)
1/1 HP
Dragon's breath

[/sblock]
 

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