Bloodcove Disguise


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OOC: Ok, I edited the thug's turn post, but can't delete the die rolls. The new situation is that C4 is down so Mandalo didn't get attacked and took no damage. Everyone else may go now and add Syldar's inspire courage.
 

OOC: Kalinn, I just noticed something. Is this your first adventure? I thought you had been with Raynucio and Mandalo? Your character sheet on LPF Wiki shows no xp
 

OOC: That's weird, I could've sworn I put in her XP/treasure from Palazzo! I'll get it in when I get to a computer - it is indeed the same as Ray's, but she didn't buy anything.
 



Chaucer looks around, and sees the chaos he caused. Silently he rebukes himself. Of course diplomacy or subterfuge was the better way to go, why had he immediately gone and attacked? He knew why of course, being near all these pirates made his blood boil with hatred he thought had burned up with that river pirates boat... "I guess I am not over it..." he mutters to himself.

Seeing the customers he greased move out of his trap and attack, he knew he had to join the fray. Seeing the way blocked by crates, Chaucer takes a step behind Aradra, and jumps, landing gracefully on top of the shortest crate and standing above his enemy. Catching his balance he brings his longsword down upon the suspecting villain. To his dismay, the pirate dodged at the last second and causing Chaucer to struggle to regain his balance on top of the crate.

OOC: I am assuming here that there is a crate that is 3 feet or smaller. I don't remember if when judging movement, if I can count the square I left as part of the 10 feet necessary for a running start. If not, and the crates are not smaller than a foot and a half... I might be falling on my face, feel free to let me know and I will edit accordingly.

Also, I don't remember if higher ground works on damage or just attack, I added it to both, but as you can see, it didn't really help.


[Sblock=Actions]Move - Move to F6 by running and jumping onto the pile of crates.
Standard - Attack baddie in E6
Free Action - Fail miserably...[/sblock]
 
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Round 2

Syldar - 20 (hits C1 for 8 pts)
Raynucio - 16 (finishes off the thug Mandalo hit)
Thugs - 15
Kalinn - 11 (drops the fleeing thug, but misses C1)
Chaucer - 10 (hits the fleeing thug, but misses C1)
Aradra - 9
Mandalo - 8
 

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With a reptilian smile Raynucio steps into a flanking position with Mandalo and ducks beneath a clumsy sweep from his opponent bringing Capitas up and attempting to hack into his foes thigh.

OOC: Move to A7. Wow, rolling well here, lol.
 
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Syldar continues her song. She looks around for a clear shot and fails to find one. She settles on a target who at least is not next to one of her allies. Despite the difficulties, her arrow flies true.

Let ev'rybody fear
The merchants drawing near
We want our stuff
And that's no bluff
Let us make that clear


[sblock="Status"]
Free: Continue bardic music
Free: 5 foot step to e8
Move: Draw bow
Std: Shoot at C1. Roll does not include soft cover from Kalil and C2

AC (/touch/FF): 16/13/13
Hit Points: 14/14
Saves (F/R/W): +0/+6/+2
Bardic music used: 2/8
Spells cast: 1: 0/3
Current effects: Inspire Courage
[/sblock]
 
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