The Whispering Cairn - Bronzewood Lodge Group - IC

Karolus stays near the center ready to go whatever way he is needed.

Korr and Glimnock notice a square room of to one side and the corridor continues off to turn back to the left. The area seems more cool here than cold.

Dorian and Tac also notice a room off to to one side and the corridor continues off to turn back to the right. The floor is layered with what looks like a dull brown carpet of dirt. It's irregular shape and odd lumps give them pause, added to the extreme cold here Dorian puts it all together.

"Get back it's brown mold! You get to close and you could freeze to death!" he says stepping away.
 

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Dorian Greenleaf

"It is not a real creature, but a typical dungeon hazard. The mold 'eats' heat, so fire would only feed it. One can quickly starve it to death with cold."
Dorian explains. Then he looks at the gnome, hoping he knows some arcane cold spell.

[sblock=OOC]

---

Dorian Greenleaf

HP: 13/13
Hero Points: 2/2

Channel Energy: 4/4
Predator's Grace: 4/5
Enlarge: 5/5

Ini: +2 - AC: 20
CMB:+3 - CMD: 15
Fort: +3 - Reflex: +2 - Will: +4

Cleric Spells Prepared: DC = 10 + spell level + 2 [WIS]
Cantrips:
0 (3): Detect Magic, Guidance, Light
1 (2+1): Bless, Shield of Faith - Enlarge Person[/sblock]
 

"Cold spell? cold spell. Hm...I would say I do not know such a spell. I can start working on trying to perfect one though! I have an idea of one i can use as well!" Glimnock says brightly.
 

As a group everyone moves around to the east side of the center pillar and into the eastern room.

This wide chamber must once have been the living quarters of an important figure. A large stone slab that suggests the shape of a bed rests against the east wall, under a huge bas-relief of a robust, long-nosed bald humanoid figure with outstretched hands. The figure wears a lovingly sculpted wind-tossed robe that gives him the appearance of a triumphant god. A glyph that looks like a stylized arrow marks an amulet worn around the figure’s neck. Wardrobes and dressers seemingly carved from the stone walls look to have been ransacked a long time ago.

After a search of the room it comes up empty of valuables.

Around the corner is a partly open door checking inside reveals...


This austere toilet has not been used in centuries.

[sblock=OOC]
To keep things flowing that is everything on this level. You can either try and brave the brown mold or head back out and return after lvling up. [/sblock]
 

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Tac Abor, human rogue

OOC: Is the amulet a real amulet, or just part of the statue?


Tac shrugs. "Looks like we won't be finding a lantern down here, at least until we can deal with the mold. But the dais upstairs may still turn further; if there are other rooms like these, we may find it there. What say we retire back to the central chamber and see what we can see?"
 



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