The Whispering Cairn - Bronzewood Lodge Group - IC


log in or register to remove this ad


Tac Abor, human rogue

"Tac, there's something climbing up from the hole..." Karolus calls as he prepares to fight the large creature.

OOC: Init = 1d20+2 = 12

Glimnock gives a little squeak of fear as the creatures start crawling up the sides. "Ew... Bugs!"

"Aw, hells. Bugs are ... I don't even think I have any fire," the engineer flusters. He puts his back into the sarcophagus, calling to whomever's close enough, "We can block 'em off if we can just ... nngh ... get this turned."

OOC: Tac's at the sarcophagus still, obviously. No weapon in hand since he's trying to get the opening closed.

Swarms. Yuck. :p
 

Korr looks back at Tac and asks, "What if we were to drop it dwon the hole? It should knock the swarms off the walls including the big one." Korr looks back to the hole. "But do we have time before they reach the top?"
 

Korr looks back at Tac and asks, "What if we were to drop it dwon the hole? It should knock the swarms off the walls including the big one." Korr looks back to the hole. "But do we have time before they reach the top?"

OOC: As I understood it, the sarcophagus is part of a big mechanism in the room. It's attached to the floor, and the only way to move it is to turn it, closing one elevator shaft and presumably opening another, as we did moving from the room where we picked you guys up to the buggy room we've opened now. Not sure if there's time or not, but I figured it was worth a try, and the closing mechanism might squish some bugs, at least.
 


The sarcophagus moves easily and stops with an audible click when it points at the indigo alcove. Then the familiar vibration can be heard as another tube starts to ascend into the room. This one is made of metal and has strange runes all about it.

Two thin metal doors slide open and the tube looks like it is awaiting someone to enter.

But summoning another tube did not stop the creatures from advancing. The swarm crests the lip of the hole and advances towards the group. The creature of legs and one eye seems like it doesn't like the swarm as it stays back and away from it, but also comes up out of the hole.

OCC: Monsters double move. Players are up.
 

Attachments

  • AoW-BLG rd2.jpg
    AoW-BLG rd2.jpg
    248.1 KB · Views: 89

Glimnock starts waveing his hands in a werid way. When he speaks, it sounds more like a song than an incantations "When all the clouds darken up the skyway, There's a rainbow highway to be found!"
OCC: 5' Step SE, and color spray forward. according to the diagram, the color spray misses Dorain(?):

Code:
|x|s|s|
|x|s|s|
|_|x|D|
|_|G|_|
DC 15 will negates.
 
Last edited:


"So, that didn't help," Tac says nervously. "Man, I hate bugs."

OOC: Does the swarm provide cover to the critter behind it? If not, it looks like Tac has a clear shot. If not, I'll probably have him try something else.
 

Remove ads

Top