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Gamerprinter's Map Emporeum

gamerprinter

Mapper/Publisher
I working on a large multi-decked starship that could serve as an active space hulk or as a derelict ship - practically a dungeon. So far I've created four sections of the receiving/cargo deck, as a tile each one 72 x 72 inches, 100 ppi for easy use in VT apps like Roll20. With a doubling of the third section, five tiles make the entire deck. Next I will work on the engineering deck.

Here's the completed Receiving/Cargo deck.
 

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gamerprinter

Mapper/Publisher
I've begun monetizing some of my old maps, one upon request and have created PDF gazetteers, print-ready sliced maps at encounter scale in PDF, and virtual tabletop ready map tiles - I'll be releasing more over time.

Visit my Gamer Printshop page on DTRPG to find them.

Here's the cover designs for those 3 products:
 

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gamerprinter

Mapper/Publisher
1880's Train Car Map Set now available!

Further up thread you'll find my Pullman luxury passenger train car that I designed as a nostalgia piece for memories of Wild, Wild West (the TV show). I posted this to a Facebook RPG Map Group, and they demanded the rest of the train - so I created encounter scale floor plans for an 1880's locomotive, coal tender, flat car, box car, livestock car, passenger car, the Pullman luxury car and a caboose. These are at encounter scale (1 inch = 5 feet), with a sliced print-ready PDF, and whole map print-ready PDF, and virtual tabletop ready maps of all the cars. I've been told there are no 19th century train maps for games out there - until now. This map set is $1.99.
 

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gamerprinter

Mapper/Publisher
More old west properties: town jail, county courthouse, outhouses for both, and a gallows - all in the name of law and order.
 

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gamerprinter

Mapper/Publisher
If you like all the pretty maps I post here, I finally completed and released my first map tutorials guide book offering all the techniques I use to create them. 25 Quick & Dirty Map Tutorials Guide book offers resources for free image textures, fonts, and cartographic information, the 8 basic techniques used by most of the included tutorials, and where you can find the tools to perform these techniques using Adobe Photoshop, Adobe Illustrator, GIMP, Inkscape and Xara Photo & Graphic Designer. This guide focuses on creating my photo-realistic style of maps. This is first book release from my Kickstarter that funded it, with the second guide still a work-in-progress.

The book is a full color, 197 page PDF with 70+ sample maps in addition to the tutorials for $19.99

Check it out!
 

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gamerprinter

Mapper/Publisher
Since I haven't participated in a Cartographers' Guild Map Challenge in an age, I decided to this month with the theme - Create a Race Track of some kind. So I opted to create a post-apocalyptic, motorcross track, I call "Mad Max Moto Cross". Think combat motorcycles with armed riders following a track while ballista platforms occassionally shoot at them, while negotiating hazards, like toxic water hazard, ruined buildings and more. I don't do too many post-apocalyptic maps, so this scratches that itch!
 

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gamerprinter

Mapper/Publisher
My post apocalyptic motorcross race track map is now a PDF product ready for sale at DTRPG. Product includes a single page gazetteer, followed by 35 letter size slices of gridded map, 4 each 24 inch tiles of gridded map, 4 each 24 inch tiles (no grid), and a full 48 inch full map no grid ready for VT-use.
 

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gamerprinter

Mapper/Publisher
Not a map, but I am currently working on a new setting and series of one-shot modules designed for use with the Pathfinder RPG for a weird old west setting, I'm calling Gothic Western. This is an alternate US western territories setting that includes the Republic of Texas, Republic of Sonora, New Mexico Territory, the Morman Territory of Deseret, the State of California, the Oregon Territory, the Unorganized Territory (Idaho, Montana, Wyoming, North and South Dakota), and the Reserved Lands (native reservations in eastern Oklahoma) - and I'll eventually create a map for that. The date for the setting is 1871.

I'm currently working on page layout for the first one-shot module: Horror on the Gila Express, involving a train traveling from El Paso, Texas to Yuma, Arizona (New Mexico Territory), with someone transporting an artifact aboard. The PC party consists of pregenerated characters of 3rd level, including: Journalist (investigator archetype), Shootist (magus archetype), Templar (inquisitor archetype) and Texas Ranger (ranger archetype). The villain is a Cabalist (sorcerer archetype) with a couple of minions.

Here's the Appendix 7: Artifact page, featuring the artifact being transported (actually only 2 cards: Jack and Ten of Spades) that the PCs must find, and secure as their goal.

What do you think of the borders and old card art? Its nothing too fancy, but I want to emulate 19th century in style. Also don't you think that the artifact is seething with flavor?

Thoughts?
 

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Which didn't copy over. :(

I have a 22 x 22 square map system. Dungeons and certain other areas are designed to have connecting exits so that they are interchangeable.
 

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