The Banewarrens

Morden affirms the others' intentions. "Yes. Perhaps, we should rest. I don't know what ailment I have suffered, but that last attack was most draining."
 
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Verakka waited...and waited...and waited. Still Krug made no comments about the eating of insects. Well, a wasted joke was a shame, but there were more important matters to attend to.

verakka moved to the Western Passage <A7>, keeping an eye and ear out for any more Vermin Beasts.
 

Malikar paces relentlessly, unhappy with the group's decision. They had a duty to fulfill their quest. Still, one had no duty to die for a quest, especially since the brave knight was likely dead already. Well, he would be avenged.

I'll take first watch, Malikar declares.
 

"Guys, we don't have to rest here, nor do we have to rest right now. I suggested that we should rest soon. Also, I kinda need to get to Ptolus to buy the Restoration for Morden to cure him as I can't do it myself." Titus says, unhappy with his limited abilities.


"Perhaps we head back the way we can in, convert the orcs gear to gold and buy a scroll and perhaps another wand."
 


"That's true . . . The orc didn't see the paladin, or cleric, come this way -'course that doesn't mean anything. More importantly, we can't save the paladin if we're powerless when we finally get to save him," Titus poses. "I know that if I were in Morden's shoes and something sucked the life out of me, I'd want it back as soon as possible."
 
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The missing individual is Kalerecent, a paladin.

Fallon, you use two charges of the djore to heal the other party members.

As the majority of the group seems ready to rest here, I will assume that your do so. Twelve hours later you are refreshed, with spells and powers at the ready. Morden's capabilities are somewhat limited (still missing one highest level spell). Please cast any buff spells and choose a direction (the corridor to the west, the steel door to the north, or the dark room to the north and west).
 

Krug approaches the steel door. "Well that one looks most interesting." He checks for traps, still yawning. He breathes into his hands and smells the odor, and assures himself that it definitely still stinks.
 

The door remains ajar, and no traps are evident before, on, or behind the door.

Beyond the door lies a short passage and a stark chamber with the appearance of a vault or perhaps a prison. The walls and floor are bare. An arch in the north wall gives access to another chamber beyond.
 
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