Secure Emergency Medical Rescue Services

You get a call and while on the way to the scene you are intercepted by your contractee's employer's Corporate Security, who wants to use you as camouflage to get them into the scene. CS is guaranteed to be the center of a whirlwind firefight, while you can probably snatch-and-go.

An unrelated riot breaks out blocking the best entrance / extraction route, so you have to take a longer messier path in/out.

The root of the problem is faulty building construction (as the recent Hard Rock New Orleans collapse) and your contractee is inside the rubble of a still-unstable half a building.

The Towering Inferno: your contractee hit his/her panic button and is on the top floor. So are all the other members of the rich elite snob political privileged class in town - who all think "I should be taken off first!"

The Towering Inferno Mk II: another contractee is in one of the apartments surrounded by burning hallways full of smoke. The clock is ticking...
(Evil DM variant: dozens of alarms go off all over the one building in the course of about 15 minutes. Not all of them have a window / balcony looking out.)
 

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You are the one making a surprising claim. It would be nice of you to support it.

Still, let me rephrase: how is that number arrived at? Who are the 50k?
I too would have liked a source. But this is the number from the NIH that was the very first hit Google gave me;

.
Overall, cities staff an average of one ambulance per 51,223 population. One-tier systems average one ambulance per 53,291 compared with two-tier systems, which average one ambulance per 47,546. In the two-tiered system B, the average ALS unit serves 118,956 population. In the 60% of cities that use a one-tier system, one ALS unit serves 58,336 (P less than .0005)

Now that that is settled, let's get back to the topic of this thread. Other discussions, despite how interesting, on social services and serial killers can please be taken to their own thread.
 

I too would have liked a source. But this is the number from the NIH that was the very first hit Google gave me;

.


Now that that is settled, let's get back to the topic of this thread. Other discussions, despite how interesting, on social services and serial killers can please be taken to their own thread.
The phrasing in that article you provided is much clearer and precise than the posts I was responding to. Thanks!
 

How would you envision the composition of these teams? Would some of them be primarily combat focused, while others are primarily medical professionals, or would each team member need to have a solid skillset in both disciplines?

I imagine that anyone working private security who has at least some medical skills would gravitate to these companies, since by their nature they'd have the best medical benefits package, in practice even if not on paper.
 

I’d think you’d find some companies crewing with mainly cross-trained personnel, but others might favor teams comprised of specialists. Each has advantages and disadvantages.

Hell- a high end company might even have both kinds of teams, selectively deploying them based on the signal received by the client’s transponder. They might even subspecialize by emergency type.
 
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How would you envision the composition of these teams? Would some of them be primarily combat focused, while others are primarily medical professionals, or would each team member need to have a solid skillset in both disciplines?

I imagine that anyone working private security who has at least some medical skills would gravitate to these companies, since by their nature they'd have the best medical benefits package, in practice even if not on paper.
So it would be easy to say one medic and the rest combat oriented. BUT, that's not what I want. (i.e. don't want the group to be so narrow). A few key folks would be; medic, driver/pilot, face, security (x2?), troubleshooter (technician, rogue, engineer).

So at least one medic and probably a backup or secondary. Depending upon the rules, one might even be a biologist type and one a trauma medicine type. Then of course someone to fly/drive, who could also have some combat skills. Then you needs some sort of leader or face, for the times you need to negotiate and not just blast your way through everything (which will be key to keeping the scenarios interesting). Also some sort of technician or engineer; someone who can open locks, identify structural issues, take out security systems and robots. Maybe two of those folks.

Will depend upon ruleset, but want to try and have someone to cover most skills etc.
 

Here’s a scenario that could definitely go over several sessions:

High-end client gets kidnapped* and his EMS transponder** is forcibly removed. Last traceable signal comes back to a disposal chute in a somewhat disreputable apartment megablock- one of those high-rise city-within-a-city type structures. The transponder got hung up a dozen yards from the basement incinerator.

The team now has the unenviable task of finding their client- of his remains- in a building of thousands of rooms, offices, businesses, miles of hallways, and assorted venues.




* motivation for this could be revenge, ransom, terror, serial killer’s torture fantasy, or so many others

** perhaps he has more than one, but the crack up isn’t fully functional, either.
 

So it would be easy to say one medic and the rest combat oriented. BUT, that's not what I want. (i.e. don't want the group to be so narrow). A few key folks would be; medic, driver/pilot, face, security (x2?), troubleshooter (technician, rogue, engineer).

So at least one medic and probably a backup or secondary. Depending upon the rules, one might even be a biologist type and one a trauma medicine type. Then of course someone to fly/drive, who could also have some combat skills. Then you needs some sort of leader or face, for the times you need to negotiate and not just blast your way through everything (which will be key to keeping the scenarios interesting). Also some sort of technician or engineer; someone who can open locks, identify structural issues, take out security systems and robots. Maybe two of those folks.

Will depend upon ruleset, but want to try and have someone to cover most skills etc.
I was just thinking...

Depending in your group’s tastes and how you want to run things, some of those roles don’t have to be human. A diagnostic Doc-bot could direct the team on medical treatments, etc.

1599424836587.jpeg


If nobody is interested in playing the driver/pilot, automate the Aircar and make it an NPC. That way, if thy needed some CAS from outside, they could just call it in without having someone having to sit & wait:

 

I was just thinking...

Depending in your group’s tastes and how you want to run things, some of those roles don’t have to be human. A diagnostic Doc-bot could direct the team on medical treatments, etc.



If nobody is interested in playing the driver/pilot, automate the Aircar and make it an NPC. That way, if thy needed some CAS from outside, they could just call it in without having someone having to sit & wait:
Absolutely. I always let the players chose their own characters, and if some skill set is missing, do my best to supplement with what they need. Medic would be strange not to have one, but a med bot would certainly work. And a auto-pilot vehicle is close enough to reality today that such is easy to envision too.

Thanks for the ideas, and the inspiring images!
 

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