D&D 5E Jeremy Crawford Discusses Details on Custom Origins


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Maxperson

Morkus from Orkus
Given that the post of yours that I quoted implied that super-agile elves were something that Tolkien inherited from mythology and that you're arguing for super-agile elves, your above response is like trying to have your cake and eat it, too. You also ignore that Tolkien's elves weren't simply super-agile, they were superhuman.
While they were superhuman, Tolkien far more often described them elves as graceful and beautiful. He called them out for their dex far more often than strength or health.
 

Maxperson

Morkus from Orkus
Oh, yes. Tolkien had many divisions of elves—high elves, grey elves, sylvan elves, dark elves, sea elves, deep elves, green elves. While D&D cribbed the names of some of these, the actual implementation differed markedly from Tolkien's elves in many ways—especially with dark elves and sea elves.
It's almost like D&D was INFLUENCED(not copied) by Tolkien, just like Tolkien was INFLUENCED(and did not copy) by mythology.
 

Horwath

Legend
They should have gone with:
race: +1 to two scores out of 3 prefered by race: I.E. dwarf: str, con, wis
class: +1 to one out of 3 scores most used by said class: I.E. fighter: str, dex, con
background: +1 to one out of 3 scores most fitted for that background: I.E. thief: dex, wis, cha.

no score can be raised by more than +2
 


Maxperson

Morkus from Orkus
Yes, both those statementments are true, but how do either pertain to whether racial ASI should be immutable or even exist?
Since Tolkien only influenced Gygax when it came to creating D&D Elves, it makes sense that Gygax would choose dex, one of the attributes most mentioned by Tolkien, for his racial bonus. Could he have chosen Con or Cha, sure. But he didn't, so D&D Elves are dexterous. Same with Dwarves and their con bonus, and Halflings and their dex bonus.
 

Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
Since Tolkien only influenced Gygax when it came to creating D&D Elves, it makes sense that Gygax would choose dex, one of the attributes most mentioned by Tolkien, for his racial bonus. Could he have chosen Con or Cha, sure. But he didn't, so D&D Elves are dexterous. Same with Dwarves and their con bonus, and Halflings and their dex bonus.
Yes, that explains where the ASI originally came from. Still, how does that pertain to whether racial ASI should be immutable or even exist?
 

Maxperson

Morkus from Orkus
Yes, that explains where the ASI originally came from. Still, how does that pertain to whether racial ASI should be immutable or even exist?
They should exist, because the racial abilities support their existence. Elves ARE more dexterous than the baseline in D&D. This is fact. Halflings ARE more dexterous than the baseline in D&D. Half-orcs ARE stronger than the baseline in D&D. These are also facts. Those facts mean that the stat bonuses to reflect them should exist. Nothing in D&D is immutable, but not being immutable is not good cause to change them.
 

JEB

Legend
Jeremy also hints at something that I think gets lost a lot, and that being how we perceive racial ability score adjustments. I.e., we see "Elves get +2 Dex" means that all elves, or elves in general, are more dexterous than anyone else. Instead, it actually means, "YOUR character who is an elf is more dexterous." When you change your perspective from "most races like X" to "my character gets this as an individual", it's much more easy to accept how a dwarf might be a wizard, or a halfling is extra strong. Because it's about your PC who is an exception, not a modifier to the average halfling, or elf, or dwarf.
If you look at the 5E DMG's "NPC Features" (pg. 282), that section assumes that non-adventuring NPC elves, dwarves, etc. have certain ability score adjustments by default. If you encounter an elf commoner, they're going to have a higher Dex than a human commoner. So while Wizards and the rest of us can certainly change perceptions of what those adjustments mean, the idea that these adjustments are inherent to that character race/culture isn't just something players thought; it's been a key assumption of the game up to this point. (4E may have been the only exception.)
 

Coroc

Hero
So, pretty good discussion of the custom lineages in Tasha's here. Crawford explains the balance concerns around Mountain Dwarves +2's (TL,DR: it's fine), confirms that what we see in the AL document is the bulk of what we are getting.

Interestingly, he confirmed the details the new "custom lineages" option, which is pretty similar to the Variant Human:

  • You get a +2 to place where you wish
  • Choose between darkvision or one proficiency
  • Pick a Feat

For my part i disallow mountain dwarf subrace in my campaign because i do not see why Bruenor would start out stronger than Conan. I am ok with halforc +2 to Str though.
 

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