MonsterEnvy
Legend
He’s still 9 CR above, which makes him more dangerous then expected.A 10th-level party of four PCs vs one CR19 monster is a “deadly” combat that doesn't even reach the suggested XP for a full adventuring day.
He’s still 9 CR above, which makes him more dangerous then expected.A 10th-level party of four PCs vs one CR19 monster is a “deadly” combat that doesn't even reach the suggested XP for a full adventuring day.
That number doesn't mean what you think it does. It is at best a rough estimate and can't possibly take into consideration the capabilities of any given PC party since there are millions of potential combinations of characters. I have seen a 10th level party take down a Great Wyrm red dragon.He’s still 9 CR above, which makes him more dangerous then expected.
Let me ElaborateOf course. Those are variables I don’t know and will be determined by the game as played at the table.
At the very least we can assume a death dragon mount. But that’s an assumption without the book in front if me.
I am disappointed that it isn't Death Dragon, Soth, 4 skeletal warriors (knights?) a small zombie hoard (animated by BW) and a group of draconians...Let me Elaborate
No Death Dragon Mount, the party will get to the final Dungeon which has a time limit of 3 in game hours to complete so no long rest can be done after getting to it. The party will find out about a anti Soth magic item that can disable him, but if they confront Soth at the end of the Dungeon without it, or don't use it, he will probably kick the parties ass. He have various abilities to disable members of the party, and can instantly kill people along with his large damage output, I don't see a way for a non fresh Level 11 party that does not know his abilities to beat him other than using the Item.
As I pointed out elsewhere (either in this thread or one of the others), Soth isn't intended to be the main BBEG. He's meant to be "a lurking threat to be avoided".I am disappointed that it isn't Death Dragon, Soth, 4 skeletal warriors (knights?) a small zombie hoard (animated by BW) and a group of draconians...
In a game where everything is turned up to deadly I want the Soth encounter to be "Not D&D deadly, but the DM found out their SO is sleeping with one or more player's Deadly"
You have to fight through a whole citadel of his allies and minions (lots of draconians, undead, and so on) to even to get to him, and since time is of the essence, without having more than a short rest at most.I am disappointed that it isn't Death Dragon, Soth, 4 skeletal warriors (knights?) a small zombie hoard (animated by BW) and a group of draconians...
In a game where everything is turned up to deadly I want the Soth encounter to be "Not D&D deadly, but the DM found out their SO is sleeping with one or more player's Deadly"
Ah, but if you can take him without much trouble, why bother avoiding him? I know if I had a shot to put down the Knight of the Black Rose, I'd go for it.As I pointed out elsewhere (either in this thread or one of the others), Soth isn't intended to be the main BBEG. He's meant to be "a lurking threat to be avoided".
One assumes the PCs don't know and probably don't believe they can take him down easy. He is supposed to be end of Rogue One Vader.Ah, but if you can take him without much trouble, why bother avoiding him? I know if I had a shot to put down the Knight of the Black Rose, I'd go for it.