D&D Historian Benn Riggs On Gary Gygax & Sexism

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The recent book The Making of Original Dungeons & Dragons 1970-1977 talks about the early years of D&D. In the book, authors Jon Peterson and Jason Tondro talk about the way the game, and its writers, approached certain issues. Not surprisingly, this revelation received aggressive "pushback" on social media because, well, that sort of thing does--in fact, one designer who worked with Gygax at the time labelled it "slanderous".

D&D historian Ben Riggs--author of Slaying the Dragon--delved into the facts. Note that the below was posted on Twitter, in that format, not as an article.

D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy.

The internet has been rending its clothes and gnashing its teeth over the introduction to an instant classic of TTRPG history, The Making of Original D&D 1970-1977. Published by Wizards of the Coast, it details the earliest days of D&D’s creation using amazing primary source materials.

Why then has the response been outrage from various corners of the internet? Well authors Jon Peterson and Jason Tondro mention that early D&D made light of slavery, disparaged women, and gave Hindu deities hit points. They also repeated Wizard’s disclaimer for legacy content which states:"These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed."

In response to this, an army of grognards swarmed social media to bite their shields and bellow. Early D&D author Rob Kuntz described Peterson and Tondro’s work as “slanderous.” On his Castle Oldskull blog, Kent David Kelly called it “disparagement.” These critics are accusing Peterson and Tondro of dishonesty. Lying, not to put too fine a point on it.So, are they lying? Are they making stuff up about Gary Gygax and early D&D?

Well, let's look at a specific example of what Peterson and Tondro describe as “misogyny “ from 1975's Greyhawk. Greyhawk was the first supplement ever produced for D&D. Written by Gary Gygax and Rob Kuntz, the same Rob Kuntz who claimed slander above, it was a crucial text in the history of the game. For example, it debuted the thief character class. It also gave the game new dragons, among them the King of Lawful Dragons and the Queen of Chaotic Dragons. The male dragon is good, and female dragon is evil. (See Appendix 1 below for more.)

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It is a repetition of the old trope that male power is inherently good, and female power is inherently evil. (Consider the connotations of the words witch and wizard, with witches being evil by definition, for another example.)

Now so-called defenders of Gygax and Kuntz will say that my reading of the above text makes me a fool who wouldn’t know dragon’s breath from a virtue signal. I am ruining D&D with my woke wokeness. Gygax and Kuntz were just building a fun game, and decades later, Peterson and Tondro come along to crap on their work by screeching about misogyny.

(I would also point out that as we are all white men of a certain age talking about misogyny, the worst we can expect is to be flamed online. Women often doing the same thing get rape or death threats.)

Critics of their work would say that Peterson and Tondro are reading politics into D&D. Except that when we return to the Greyhawk text, we see that it was actually Gygax and Kuntz who put “politics” into D&D.

The text itself comments on the fact that the lawful dragon is male, and the chaotic one is female. Gygax and Kuntz wrote: “Women’s lib may make whatever they wish from the foregoing.”


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The intent is clear. The female is a realm of chaos and evil, so of course they made their chaotic evil dragon a queen.

Yes, Gygax and Kuntz are making a game, but it is a game whose co-creator explicitly wrote into the rules that feminine power—perhaps even female equality—is by nature evil. There is little room for any other interpretation.

The so-called defenders of Gygax may now say that he was a man of his time, he didn’t know better, or some such. If only someone had told him women were people too in 1975! Well, Gygax was criticized for this fact of D&D at the time. And he left us his response.

Writing in EUROPA, a European fanzine, Gygax said:“I have been accused of being a nasty old sexist-male-Chauvinist-pig, for the wording in D&D isn’t what it should be. There should be more emphasis on the female role, more non-gendered names, and so forth."

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"I thought perhaps these folks were right and considered adding women in the ‘Raping and Pillaging[’] section, in the ‘Whores and Tavern Wenches’ chapter, the special magical part dealing with ‘Hags and Crones’...and thought perhaps of adding an appendix on ‘Medieval Harems, Slave Girls, and Going Viking’. Damn right I am sexist. It doesn’t matter to me if women get paid as much as men, get jobs traditionally male, and shower in the men’s locker room."

"They can jolly well stay away from wargaming in droves for all I care. I’ve seen many a good wargame and wargamer spoiled thanks to the fair sex. I’ll detail that if anyone wishes.”


So just to summarize here, Gygax wrote misogyny into the D&D rules. When this was raised with him as an issue at the time, his response was to offer to put rules on rape and sex slavery into D&D.

The outrage online directed at Peterson and Tondro is not only entirely misplaced and disproportional, and perhaps even dishonest in certain cases...

Part 2: D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy....it is also directly harming the legacies of Gygax, Arneson, Kuntz and the entire first generation of genius game designers our online army of outraged grognards purport to defend.

How? Let me show you.The D&D player base is getting more diverse in every measurable way, including age, gender, sexual orientation, and race. To cite a few statistics, 81% of D&D players are Millenials or Gen Z, and 39% are women. This diversity is incredible, and not because the diversity is some blessed goal unto itself. Rather, the increasing diversity of D&D proves the vigor of the TTRPG medium. Like Japanese rap music or Soviet science fiction, the transportation of a medium across cultures, nations, and genders proves that it is an important method for exploring the human condition. And while TTRPGs are a game, they are also clearly an important method for exploring the human condition. The fact the TTRPG fanbase is no longer solely middle-aged Midwestern cis men of middle European descent...

...the fact that non-binary blerds and Indigenous trans women and fat Polish-American geeks like me and people from every bed of the human vegetable garden ...

find meaning in a game created by two white guys from the Midwest is proof that Gygax and Arneson were geniuses who heaved human civilization forward, even if only by a few feet.

So, as a community, how do we deal with the ugly prejudices of our hobby’s co-creator who also baked them into the game we love? We could pretend there is no problem at all, and say that anyone who mentions the problem is a liar. There is no misogyny to see. There is no **** and there is no stink, and anyone who says there is naughty word on your sneakers is lying and is just trying to embarrass you.

I wonder how that will go? Will all these new D&D fans decide that maybe D&D isn’t for them? They know the stink of misogyny, just like they know **** when they smell it. To say it isn’t there is an insult to their intelligence. If they left the hobby over this, it would leave our community smaller, poorer, and suggest that the great work of Gygax, Arneson, Kuntz, and the other early luminaries on D&D was perhaps not so great after all…

We could take the route of Disney and Song of the South. Wizards could remove all the PDFs of early D&D from DriveThruRPG. They could refuse to ever reprint this material again. Hide it. Bury it. Erase it all with copyright law and lawyers. Yet no matter how deeply you bury the past, it always tends to come back up to the surface again. Heck, there are whole podcast series about that. And what will all these new D&D fans think when they realize that a corporation tried to hide its own mistakes from them?

Again, maybe they decide D&D isn’t the game for them. Or maybe when someone tells you there is **** on your shoe, you say thanks, clean it off, and move on.

We honor the old books, but when they tell a reader they are a lesser human being, we should acknowledge that is not the D&D of 2024. Something like...

“Hey reader, we see you in all your wondrous multiplicity of possibility, and if we were publishing this today, it wouldn’t contain messages and themes telling some of you that you are less than others. So we just want to warn you. That stuff’s in there.”

Y’know, something like that legacy content warning they put on all those old PDFs on DriveThruRPG. And when we see something bigoted in old D&D, we talk about it. It lets the new, broad, and deep tribe of D&D know that we do not want bigotry in D&D today. Talking about it welcomes the entire human family into the hobby.To do anything less is to damn D&D to darkness. It hobbles its growth, gates its community, denies the world the joy of the game, and denies its creators their due. D&D’s creators were visionary game designers. They were also people, and people are kinda ****** up. So a necessary step in making D&D the sort of cultural pillar that it deserves to be is to name its bigotries and prejudices when you see them. Failure to do so hurts the game by shrinking our community and therefore shrinking the legacy of its creators.

Appendix 1: Yeah, I know Chaos isn’t the same as Evil in OD&D.

But I would also point out as nerdily as possible that on pg. 9 of Book 1 of OD&D, under “Character Alignment, Including Various Monsters and Creatures,” Evil High Priests are included under the “Chaos” heading, along with the undead. So I would put to you that Gygax did see a relationship between Evil and Chaos at the time.

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Look, folks, we know how a conversation like this goes on the internet. Because, internet. Read the rules you agreed to before replying. The banhammer will be used on those who don't do what they agreed to.
 

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I'm an elected far left municipality politician. I view myself as a feminist and try to act accordingly. Rights and representation for oppressed and disempowered groups - LGBT, women, functionality variation, ethnicity etc - is a given. I have enough academic merits in soft social science and humanities to have a descent grasp of post-colonialism, gender studies etc. I also understand that we must study and analyze history to be able to move forward as a society.

But for the love of what is good, stop measuring historical people, objects and phenomena by today's standards and dealing out judgement as if it was meaningful in any way. Learning from the past is necessary, but these threads just continue in eternity as a competition about who can point the longest finger at historical stuff. 50 years ago, most people and products was pretty bad by todays diversity and social rights standards, myself included. You don't need academic degrees or these endless circular arguments to observe and know that.

If someone feel chronically offended by dead folks and historical phenomena I feel for you, but it will get us, society and gaming nowhere. Is 5e miles ahead of AD&D regarding diversity and representation? Yes, great, then let's move further forward and leave Gygax corpse behind us.
Nobody is doing any of that. This isn't a competition to be the most offended or get on the highest horse. Nobody is shocked that sexism was to some degree more socially acceptable in the 1970s.

This is a thread about a history book. The book reproduces historical documents, and it contains a brief disclaimer that some of them contain offensive material. "These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed."

In response, some people complained "How dare you call Gygax sexist!" So Ben Riggs defended the authors by pulling out examples that show he was explicitly sexist, even by the standards of the time. The man wrote "Damn right I am a sexist."

The only people "chronically offended" in this story are the ones mad about the disclaimer.
 


In the same way 70s culture != sexism, saying there was a lot of sexism in the 70s culture != sexism is okay.

Okay, but that's not what is being said. Let me direct you to the crow again, particularly the second panel:

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The point that is constantly being made it not that the 1970's weren't sexist, but that Gygax's sexism stood out even then. No one denies that there was sexism in the 1970s, but the larger point is that Gary's sexism was beyond the mainstream. This sort of rant would not be something you'd see in these movie comparisons being made... or at least it wouldn't be something the hero says.

And that is why I took the interview from the article and posted it back into the thread. That interview is stark in such a way that every time I go back to read it I am continually surprised at how much even I start to soften it in my head: he is responding to the idea to put fewer gendered pronouns and add something about the role of women in the book and his response is a essentially an extended rape/prostitution joke, ending with "I don't care how equal they become, they can stay the hell away from my game!"

Part of why problematic things can exist in the mainstream is that they work within certain windows: there is a decorum and proportionality to things. Even if you believe something, you phrase things a certain way that makes them feel acceptable. If someone isn't making vicious, direct attacks at you, you aren't supposed to get vicious in response: there's a paternalistic "respectability" that has to be maintained. Gary blows that out of the water: what he is responding to (a very small ask) and his response (a rather angry diatribe) don't fall within that window. He's just "mask off" in a way that is rather stunning.

Someone earlier also brought up the idea that "people talk different in private", which I do also agree: there are certain views that might be expressed in private that wouldn't be in public. But I think that goes against Gary as well: if this is what he was comfortable saying on public record, what do you think he was comfortable saying in close confidence?
 
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I agree, and I haven't taken the time to step aside and thank you for consistently "bringing the receipts" to the discussion. I know that is a mental load, and I thank you for shouldering it.
I appreciate the gratitude. Just... really frustrated by all this.

Obscuring the sins of the past is all too common. Particularly the further back you go. Didn't think we were, yet, so far removed from the 70s that people would forget that most people were decent enough and it's outliers like Gary who get remembered long term. That their controversial statements become seen as normal or commonplace rather than outliers.

It's frustrating as hell.
 

As someone who never met the man and really have not read enough about him, I was wondering how do people think Gyagx would view the overall status of the game today?
 

As someone who never met the man and really have not read enough about him, I was wondering how do people think Gyagx would view the overall status of the game today?
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He didn't like 3e because it was too "Rules Heavy", so he probably wouldn't like 5e which is only lightly streamlined from 3e. He also disliked the idea of a group of people working on a TTRPG System, favoring a single person with a clear vision having total control... which... y'know. Not great.

As far as the direction the game has gone since the 70s?

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He saw a woman coming to a table and before she could open her mouth told her there'd be no silly "Role" playing, just "Roll" playing.

So I think it's safe to say he assumed women would want to play a game with a story of emotional connections and stuff and despised the idea of playing the game that way. And with Critical Role, Dimension 20, and more games out there focusing on the Roleplaying aspect of getting to know characters and developing complex emotional stories...

He'd probably hate that, too.

He'd also hate how he and his family aren't getting any money from it, considering how popular and powerful it is, today. Which he'd be proud of in a weird self-aggrandizing way of taking credit for other people's work. Which he was also good at.
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The more I read his own words, the more confident I am that I'm glad I never sat at his table. After all... -this- guy thought 3e was too combat-centric.
 


Okay, but that's not what is being said.

I sometimes wonder in discussion boards how much outside stuff bleeds in from past conversations and other current sources. So even if no one on here brought something up, discussants who have seen it elsewhere have it in their head that it is part of the conversation. And if someone brings something up, people read it with the baggage it has from elsewhere even if the person bringing it up here tried to clarify.
 

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